Calm Dash

By Greebwahn, in X-Wing Squad Lists

Hey everyone!

I'm trying to wriggle up a slippery Dash Build. Thoughts?

Dash Rendar (36)

HLC (7)

Outrider (5)

Navigator (3)

Engine Upgrade (4)

VI (1)

At PS9 he waits until most everyone has moved and then with Navigator and Boost or Barrel Roll either gets out of arc or at least at range 3. I admit I don't like that he has no attack or defense mods, but hopefully his manouverability keeps up. The other variation I've considered has Mangler instead of HLC, Kanan instead of Navigator, and PTL instead of VI. But at PS7, he really can't arc dodge, so he'd be focusing and target locking a lot. I also would need to invest in a few more ships for that build lol.

Thanks in advance for any advice!

Try This, You can token stack on either (evade and focus) even when stressed as long as there are dudes left to kill. Both have EU to chase down manaroo and both are PWT to get out of arc of defenders. Even has a small initiative bid.

99 points Pilots ------

Dash Rendar (55) YT-2400 Freighter (36), Veteran Instincts (1), Heavy Laser Cannon (7), Jan Ors (2), Outrider (5), Engine Upgrade (4)

Resistance Sympathizer (44) YT-1300 (38), "Chopper" (0), Jyn Erso (2), Engine Upgrade (4)

Haven't flown it yet, dreamt it up today. Plan on taking it to my local game store shortly. I call it Jyn and Jan (Yin Yang), I also subscribe to the conspiracy that Jan was renamed Jyn for trade mark purposes in the new movie!

Edited by BenDay

PS7 really isn't that bad. It higher than Ryad and Vessery, the Brobots, etc., while a lot of aces are falling out of favor. The only really high PS stuff that seems to be meta is, what, Dengaroo and Miranda? And Dash can easily outrun them.

Edited by StriderZessei