B-Wings & HWK-290

By A Fistful of Dices, in X-Wing Squad Lists

Ten Numb (41)

-VI

-Plasma Torpedoes

-Extra Munitions

-Mangler Cannon

-Guidence Chips

Nera Dantels (34)

-Predator

-Plasma Torpedoes

-Extra Munitions

-Guidence Chips

Roark Garnet (25)

-Twin Laser Turret

I played in this way: Nera takes the lead, Ten Numb flies in the middle, and Roark goes around the battlefield.

And how did it go?

well finally somebody replied. I'm sorry that I can't remember completely. it was quiet long ago.

My enemy was Imperial aces. 2 defenders and Super Fel.

All Imperial Aces flew in a line, straight forward to Rebels. Ten Numb was flying straight in 1-speed but Nera flew in bank maneuver. fire torpedoes out of firing arc.

At confrontation, two B-wings and 2 Defenders met first. Fel and Roark were out of range.

As I said above, nera took the lead, so enemy defenders targeted Nera.

Starting Battle, I made Nera's PS 12. fired plasma torpedoes, but failed. However Ten Numb's plasma worked, causing one hit, and 1 shield for plasma torpedo. so Defender A has 3H 1S at this moment.

Defenders gathered all their firepower to beat Nera. at the end of battle phase, Nera got 3hull 1shields.

Next turn, I gave Nera 2-speed Turn maneuver, toward enemy defenders. Ten numb moved in 2-speed straight. Imperial Aces were still flying in straight. so Nera rammed super fel and Ten Numb did Defender A. Hwk was going around but caught in Defender B's firing arc at range 1.

Since Super Fel was in the rear, Nera could hit nothing. This time, I made Roark's skill 12. Roark fired TLT to Defender A, causing 1 demage.

then Ten Numb fired Mangler, Super fel got direct hit and stealth device was turned off. but Super Fel was still flying. he crushed Nera's armor. Nera got just 1 hull point only.

Roark got demages too, maybe 2or 3 demage I guess..

3rd turn. All B wings and Defenders made K turn. Super Fel was just barely running away from Ten Numb's mangler.

I can't remember that much from here. Nera fired remaining plasma torpedoes to Defender B. Ten Numb destroyed Defender A with Mangler. and Defender B managed to kill Nera. Roark's TLT and Ten Numb's Mangler was unstoppable. Defender B died after 1-2 turn. Fel's back after every friendly pilots died. Ten Numb still got more than half H/S points. so Fel decided to kill Roark at least. Fel chased after Roark, and Ten Numb chased after Fel. After long, boring pursuit, Ten Numb finally shot Fel down.

Secondary Weapons did their job very well, also Roark's effect was great. I was lucky to be not outmaneuvered. and... I don't know. Maybe I need to play this list again but I have gotten no chance.

Edited by A Fistful of Dices

Want to get the rebel hwk to table but can't come up with anything that keeps it protected long enough to have an effect.