Raider Rush
Villain
Command / Rogue
Sets: Awakenings
BATTLEFIELD
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Imperial Armory, Death Star (Awakenings #169)
CHARACTER
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3x First Order Stormtrooper (Awakenings #2)
1x Tusken Raider (Awakenings #22)
UPGRADE
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2x Commanding Presence (Awakenings #7)
2x F-11D Rifle (Awakenings #8)
2x Flame Thrower (Awakenings #24)
2x Promotion (Awakenings #56)
2x Jetpack (Awakenings #66)
2x Hunker Down (Awakenings #164)
SUPPORT
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2x Drudge Work (Awakenings #76)
2x Local Garrison (Awakenings #77)
2x Backup Muscle (Awakenings #99)
2x Underworld Connections (Awakenings #101)
EVENT
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2x Endless Ranks (Awakenings #70)
2x Nowhere to Run (Awakenings #91)
2x He Doesn't Like You (Awakenings #97)
2x Squad Tactics (Awakenings #143)
2x Electroshock (Awakenings #159)
Ideal opener is drudge work and imperial garrison. First round limiting resources to 1 per turn is a great way to start the match. Resources are easy and up to 6 a turn (2 from start, two from UCI, and two from DW) I expect people to die but endless ranks is easily deployable and damage between 4 characters is steady. Hardest part is Eluke where he can do 6 damage at once