Martell/The White Book

By White Phoenix, in 4. AGoT Deck Construction

Here's my deck as the title implies. Looking for feedback for improvements.

Plots
1x Fury of the Sun
1x A Song of Summer
1x Attack From the Sea
1x Tourney for the Hand
1x Wildfire Assault
1x The Tides of War
1x Fleeing to the Wall

Characters

3x House Dayne Knight
2x Kingsguard Squire
3x Lord Edric’s Knight
3x Starfall Bannerman
1x Ser Meryn Trant
3x House Dayne Skirmisher
3x Knights of the Sun
1x Ser Preston Greenfield
1x Knight of Flowers (Core)
1x Ser Osmund Kettleblack
1x The Hound (AToT)
1x Ser Arys Oakheart
2x Besiegers of Dorne
2x Darkstar
1x Doran Martell
1x Ser Mandon Moore
1x Ser Barristan Selmy (Core)
1x Ser Arthur Dayne
2x The Red Viper (PoS)
1x House Dayne Reserves

Locations

3x Summer Sea
3x Water Garden
3x Palace Fountains
3x Dornish Feifdoms
1x Lord Doran’s Chambers
3x Lost Oasis
1x Dorne
1x Norvos

Attachments

2x The Broken Spear
2x Rusted Sword
1x Dawn
3x Vemonous Sword

Events

2x Rumors of War
2x Muster
2x The Shadow of the South
1x Make an Example

Total Cards: 67
Shadow Crest: 6

Thanks in advance for any help or insight for improvement.

I would add a second copy of Ser Arthur Dayne, Meryn Trant, and Selmy, and remove a copy of Darkstar, and Knight of Flowers. I would also add Myrcella Lannister. I would also change all of your events, except Rumors of War. The Viper's Rage and a Game of Cyvasse are amazing.

Not sure how I feel about duping that many unique characters. But I'll consider it, as well as check my events.

Anyone have any further thoughts or comments?

I was actually thinking more about your question, and I might keep the Muster event. Every time I have tried to run the event it hasn't worked out for me, but it might be a solution to duping less uniques. The way I see it, Dayne and Selmy are the staples of your deck. Dayne is amazing, Selmy (and Oakhart) grab power, and Meryn Trant helps them do it. But if you're not comfortable duping uniques (its a personal preference thing), then I guess you run Muster and maybe Summoning Season. Those are just my two cents.

Not bad, I just put together a similar deck. It really makes your opponent not want to attack you. If you win, great you get a power, but if you lose all the Martell goodness triggers. I personally think this is the best house for the white book. Mrycella is a must add IMO, since you are going to be knight heavy.

For the love of god add Taste for Blood. You win on defense you gain power by your Agenda, you lose on defense, you win power thanks to this attachment. Red Vengence is practically a must. Nothing as satisfying as a nice defense set up, your opponent finally gets enough deadly, stealth, or strength to push past and suddenly finds himself having to pay his own claim AND you gaining power for the loss. It just takes all the wind right out of their sails.

Thanks for the advice.

I like the deck. Tell us how it is doing. If you find you have extra income and need heavier hitters think about adding the Black Raven.

I'll keep you guys in the loop.

Personally in my version, I have all my kingsguard characters duped so I can draw into them faster. Playing that way, you have to remember not to over extend yourself though.

My suggestion to add would be Doran Martell. Winning in defense and making them have to settle their own claim is ROUGH. It may give you the time you need to be able to build up a big enough wall to afford throwing out challenges here and there. Taste for Blood I think would be great, and Myrcella is just amazing for this deck.

Event wise, I play pretty close to the chest. Being such a defensive strategy, playing revenge events seems counter productive and will be dead cards if you are winning every challenge. But that is just my play style, everyone has their own. Hope this helped in some form or another!

How about add The Old Palace? :)