Opinions

By Visovics, in Star Wars: Armada Fleet Builds

This is a Fleet I have been thinking of doing for a while, any thoughts?

Author: Visovics

Faction: Galactic Empire
Points: 400/400

Commander: Admiral Screed

Assault Objective: Advanced Gunnery
Defense Objective: Fleet Ambush
Navigation Objective: Superior Positions

[ flagship ] Imperial I-Class Star Destroyer (110 points)
- Admiral Screed ( 26 points)
- Avenger ( 5 points)
- Gunnery Team ( 7 points)
- Enhanced Armament ( 10 points)
- Overload Pulse ( 8 points)
= 166 total ship cost

Interdictor-class Suppression Refit (90 points)
- Interdictor ( 3 points)
- Minister Tua ( 2 points)
- Projection Experts ( 6 points)
- Redundant Shields ( 8 points)
- G-8 Experiemental Projector ( 8 points)
- G7-X Grav Well Projector ( 2 points)
= 119 total ship cost

Raider-I Class Corvette (44 points)
- Impetuous ( 4 points)
- Ordnance Experts ( 4 points)
- Assault Concussion Missiles ( 7 points)
= 59 total ship cost

1 Saber Squadron ( 12 points)
1 TIE Interceptor Squadron ( 11 points)
1 "Howlrunner" ( 16 points)
1 Ciena Ree ( 17 points)

Edited by Visovics

I'm not entirely sure but i don't believe you can place overload pulse on the Avenger.

At least not if you want to combo that card with its title.

I would also like to see you do something more with your G-8 Experimental Projector.

What i mean is combine it with another speed changing upgrade, else you will not make full use of the G-8.

Since its unique in being able to pull a ship down to 0 speed.

Other then that its personal preference, for instance when going light on squadrons...

I prefer to take at least two raiders, else its easy to get zoned and denied.

Thats my two cents, but i'm fairly new so take it with a pinch of salt, and wait if more experienced players sorta say the same thing or not.

Good luck to you!

Edited by veggie247

Just to confirm what was said about Overload Pulse. In order to benefit the Avenger it should be on another ship that fires first. Not an easy thing to pull off consistently.

What you could do is adapt your Interdictor to be your overload pulse platform.

It has some trouble getting into range at speed 2, but since you are slowing people down you can mitigate this.

That or engine techs can also get you into range for your blue dice.

Its also worth considering a Gozanti with the Suppressor title...

You don't need to exhaust anything and when you drop Tua with ECM on it, it becomes a PEST!

You won't drop all their defenses with Suppressor, but you can get rid of that brace!

Edited by veggie247

Its called Avenger Double Tap. Hit first with the side arc, Screed does his job, then hit form the front arc. Tricky, but totally doable.

Its called Avenger Double Tap. Hit first with the side arc, Screed does his job, then hit form the front arc. Tricky, but totally doable.

Easiest to achieve with activation advantage and initiative. I believe Trizzo dubbed it the "Pulse Tap"

Edited by MandalorianMoose

Tried to see a variation that preferences my interdictor

Author: Visovics

Faction: Galactic Empire
Points: 399/400

Commander: Admiral Screed

Assault Objective: Advanced Gunnery
Defense Objective: Fleet Ambush
Navigation Objective: Superior Positions

[ flagship ] Imperial I-Class Star Destroyer (110 points)
- Admiral Screed ( 26 points)
- Avenger ( 5 points)
- Gunnery Team ( 7 points)
- Phylon Q7 Tractor Beams ( 6 points)
- XX-9 Turbolasers ( 5 points)
= 159 total ship cost

Interdictor-class Suppression Refit (90 points)
- Interdictor ( 3 points)
- Minister Tua ( 2 points)
- Projection Experts ( 6 points)
- Phylon Q7 Tractor Beams ( 6 points)
- Overload Pulse ( 8 points)
- G-8 Experiemental Projector ( 8 points)
- G7-X Grav Well Projector ( 2 points)
= 125 total ship cost

Raider-I Class Corvette (44 points)
- Impetuous ( 4 points)
- Ordnance Experts ( 4 points)
- Assault Concussion Missiles ( 7 points)
= 59 total ship cost

1 TIE Interceptor Squadron ( 11 points)
1 "Howlrunner" ( 16 points)
1 Saber Squadron ( 12 points)
1 Ciena Ree ( 17 points)

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Fleet created with Armada Warlords