I have enjoyed getting my proverbial feet wet starting to play Armada and it’s a blast. I will be getting far deeper into this than I planned. This is sadly what happened with well thought out and designed Star Wars games. Anyway, I need some advice. With what ships I have, I am in a bit of a quandary. I’d like to field a few ships that require some additions to my fleet. This is my (want to command soon over and over to really get an understanding and gain expertise on) fleet ideas (with the required expansions denoted in brackets):
Victory Class Star Destroyer: VSD-I with Ordinance Experts (Raider, MC30c), Assault Concussion Missiles (Core, Victory, Gladiator)
Imperial Star Destroyer: ISD-II with Gunnery Teams (Core, Victory), Leading Shots (CR90, Interdictor), XI7 Turbolasers (Nebulon-B), Intel Officer (Victory, Nebulon-B), Darth Vader (Imperial SD)
Gladiator Class Star Destroyer: GSD-I with Ordinance Experts (Raider, MC30c), Advanced Concussion Missiles (Core, Victory, Gladiator), Intel Officer (Victory, Nebulon-B)
or the...
Gladiator Class Star Destroyer: GSD-2 with Demolisher Title, Engine Tech (Gladiator, Nebulon-B), Wulff Tularen (Gladiator)
Imperial Raider: Raider I with Ordinance Experts (Raider, MC30c), Assault Proton Torpedoes (MC30c)
MC30c: Torpedo frigate with Ordinance Experts (Raider, MC30), H9 Turbolasers (Core, CR90), Advanced Proton Torpedoes (MC30), Adminition (MC30), Lando (MC30)
MC80 Home One: MC80 Assault Cruiser with Electronic Countermeasures (Core, CR90), Reinforced Blast Doors (Imperial Light Cruiser), Damage Control Officer (Imperial Light Cruiser), Leading Shots (CR90, Interdictor), Admiral Ackbar (MC80)
Nebulon-B: with Flight Commander (Interdictor), Fighter Coordination Teams (Interdictor), Yavaris (Nebulon-B)
Nebulon-B: with Heavy Turbolasers (Imperial Class SD), Engineering Teams (Core, Nebulon-B, Interdictor, Imperial Light Cruiser), Redemption (Nebulon-B)
CR90: B with SW-7 Ion Batteries (Raider, MC80)
CR90: B with H9 Turbolasers (MC30c)
This is what I’ll need to purchase (add to my fleet) to make these ships fly:
Gladiator
Imperial Light Cruiser
Interdictor
MC80
MC30c
I’d like a review of my ship builds. I’d like insure that there is not a way to alter these builds so I don’t have to purchase an unused ship. For example, I’d like to NOT purchase an Interdictor as it will not be in my learning playstyle for quite a while if ever, but it has some cool cards. Anyway, I’d like to keep my costs down. I do like to use original FFG upgrades.
Thoughts?
Thanks!!