Is there somewhere a oficial tag team rules for tag team tournaments? I would like to try to organize one but i can't seem to find them.
Where are the oficial tag team rules
i came into this thread expecting rules for something completely different....
Smazzurco said:
i came into this thread expecting rules for something completely different....
Sorry about that. Just fixed it. Better now?
lol you kind of missed my joke.
ill keep it clean, but lets just say we had different definitions of "tag team"...
I don't know about official rules, but for tag teams (last time I played), there is an active and an inactive player. On the inactive player's turn, they may only play foundations, whereas the active player can play any card. When attacking, always target the active player on the opponent's team.
Each player has the additional abilities to their character.
F Commit your character or discard 1 momentum: Your combat phase ends. Your partner becomes the active player and you become the inactive player.
R Commit your character or discard 1 momentum: During the block step of an opponent's attack, play a block as though you were blocking this attack. You become the active player and your partner becomes the inactive player.
There are no official Tag Team rules. The beauty of it is that, you [or your TO], as the Scout, has the authority to create whatever rules you want for the event you're hosting! (Provided you do it within the scope of whatever document/agreement you signed saying you have to be neutral or whatever the hell it said, I am not a lawyer nor scout)
Son Gopaul said:
I don't know about official rules, but for tag teams (last time I played), there is an active and an inactive player. On the inactive player's turn, they may only play foundations, whereas the active player can play any card. When attacking, always target the active player on the opponent's team.
Each player has the additional abilities to their character.
F Commit your character or discard 1 momentum: Your combat phase ends. Your partner becomes the active player and you become the inactive player.
R Commit your character or discard 1 momentum: During the block step of an opponent's attack, play a block as though you were blocking this attack. You become the active player and your partner becomes the inactive player.
Last I checked I thought it was play a card face down tot he card pool...
But yeah, there are no official rules to tag team duels as the response prior to my said. Any rules not strictly stated in the most recent Tournament Rules Document (or TR) falls in the lines of the tournament official in charge of the event (either the Scout who organized or the head judge of the event, but in no cases both.)
But why isn't there any oficial team tournament rules? Probably they would be more balanced. Or more well thought i suppose.
Just like Yugioh, the cards of UFS don't really give leeway in terms of how to play multi-player games. So target rules and so forth are kind of difficult to make BUT they're not impossible.
What you can do is instead of waiting for FFG to make "official" rules is to playtest rules out with your fellow players and work the kinks out. Write the rules out as you go along in the same format as a rules document (like the TR or another CCG CRD) and flesh it out.
Granted FFG doesn't take unsolicited submissions but it doesn't hurt to send it off to Paul and Jame to see if they can include it as a side event at the next major event. (Nationals, Worlds, etc.)