Objective change for solo marine

By Ziggy03, in DOOM: The Board Game

Anybody hear anything if this is different in terms of frag tokens for the invader to win?

Anybody hear anything if this is different in terms of frag tokens for the invader to win?

Outside of the learning scenario, there doesn't appear to be a victory condition scaling for the invader based on the number of marines. I do think we'll see an FAQ addressing it eventually, maybe a month or two, provided there becomes a competitive scene for this game as there is for Imperial Assault.

I'll be trying a game with 'the true doomslayer' tonight, seein based on his progress vs mine if it needs adjusting.

Two games so far: First one I got 3 frags, second 1 frag. I feel like you could have a mode with 2 rounds where each player swap roles. Doomslayer has 1 life and whoever progresses him furthest wins...or something like that.