Dunno if this can be very effective but should be fun to fly and at least annoying to the opponent.
Three ships that all have a way of hindering and reducing the opponents defensive capabilities while themselves maneuverable and hard to track.
Anyone tried something similar and any direct upgrades that could be swapped for better ones?
THREE TO TANGO
100 points
PILOTS
“Omega Leader” (29)
TIE/fo Fighter (21), Comm Relay (3), Juke (2), Stealth Device (3)
Carnor Jax (33)
TIE Interceptor (26), Outmaneuver (3), Royal Guard TIE (0), Stealth Device (3), Twin Ion Engine Mk. II (1)
Countess Ryad (38)
TIE Defender (34), Tractor beam (1), Elusiveness (2), TIE/D (0), Twin Ion Engine Mk. II (1)
View |
Tweak |
Export as XWS