So, recently I moved to a new town. Thus far, I haven't been able to find anyone near me to play X-Wing with, and the LGS here doesn't have many regulars interested in X-Wing. As a result, I've been trying to find ways to keep up my X-Wing skills while I don't have anyone to play against.
The past few weeks, I've been practicing against "opponents" controlled by the HotAC AI. The build I've been running against my lists has been the standard Palpatine, Vader, Soontir build (Vader with Juke, ATC, and EU. Occasionally swapping Juke for something else). Whenever the HotAC AI does something obviously foolish, I correct the maneuver to something that actually poses a threat to my squad.
The problem? This AI just isn't great for catering to the strengths of Palp+Aces. The AI wants to be as direct as possible, which sucks for arc dodgers like Vader and Soontir. So, in lieu of using Palp, Vader, and Soontir, I was wondering if anyone had better ideas for a squad I can practice against. The ships in the squad don't have to have HotAC-style AI cards, as they're fairly easy to make (I already have some for most of the Rebels ships up through wave 8). However, it should be known that I don't have many Scum ships to practice against, so no suggesting Jumpmasters or YV-666s please.