command card discussion

By buckero0, in Imperial Assault Skirmish

I think all the skirmishers are still hung over or working overtime over the holidays.

I see the Campaigners have obnoxiously taken over the "General" forum for their discussion of Jabba's Realm (instead of discussing it in their Campaign Subforum) so I thought I would try to generate some skirmish oriented discussion of Jabba's Realm.

we've known about most of the figures for some time now, but I was unaware of the many command cards included in the JR. It seems like more were released than usual and there is an obvious Hunter/Smuggler theme.

I was also suprised to see the Indentured Jester who looks like a whoot, but will be very difficult to keep alive. My very limited experience tells me this is more for fun.

on to the Cards

the ones I had not seen yet were

Stimulants costs an action and a dmg, but 0pt temporary Gideon is pretty nice. Bossk really likes this before the end of the round

Run for Cove r 2pt remove a die is pretty good, I think this will see some use. Vs. characters it will completely neuter most attacks

Pickpocket 1pt , no action (yeah!) steal VP, with Shyla and Jabba and other VP cards, you could really stack some VP without having to do much damage

Toxic Dart 0pt strain and weaken without an action or attack, use this right before you declare an attack on a white die and punish them or pull out the Negation/ Comms Disruption earlier than usual

Glory of the Kill 1pt, defeat an enemy and recover 3 health, I like it especially for 1pt, since it's easy to get knocked around a bit during your approach.

I really like the theme they created with the cards.

Pickpocket sounds good and Glory of the Kill, too.

This was just after a quick look from a post. I don't have anything, yet.

I am pretty excited about this wave!

Sad we didn't get any creature cards since we have rancor, otherwise cards are really interesting, and makes choosing command deck even more diverse.

we have some great creature cards, but i agree that we could have used another good one. I think the Feeding Frenzy skirmish card will be really useful for Terro and may see some limited use with the Rancor

Sad we didn't get any creature cards since we have rancor, otherwise cards are really interesting, and makes choosing command deck even more diverse.

I was also really hoping for more massive and creature cards but I think the Bantha list already had enough power lol.

I'm really excited for Glory of the Kill. It will help HKs and eWeequay with their survivability a fair bit.

You can bet your butt I'm going to use glory of the kill for the inquisitor! I also think that feeding frenzy will be great on the rancor because of its brutality + cleave. Get the extra damage off in one activation!

On another note, I think on the lam could actually make smugglers run a very doable option combined with slippery target.