General Reikan and all his merry men

By Jammers, in Star Wars: Armada Fleet Builds

Hello all, would like some feedback on my new fleet. The idea is the support ships move first, coms net giving the Pelta a squadron token so it can activate 'All fighters follow me'.

Objectives:

Station Assault, fighter ambush, superior positions.

SHIP: MC80 Command Cruiser 106 UPGRADES PTS Flight Commander 3 Fighter Coordination Team 3 Expanded Hangar Bay 5 Electronic Countermeasures 7 Defiance 5 Total Points: 129

SHIP: Modified Pelta-class Assault Ship 56 UPGRADES PTS Raymus Antilles 7 Projection Experts 6 All Fighters, Follow Me! 5 Total Points: 74

SHIP: GR-75 Medium Transports 18 UPGRADES PTS General Rieekan 30 Toryn Farr 7 Bomber Command Center 8 Bright Hope 2 Total Points: 65 SHIP: GR-75 Medium Transports 18 UPGRADES PTS Comms Net 2 Total Points: 20

SHIP: HWK-290 12

SHIP: Wedge Antilles X-wing Squadron 19

SHIP: Ten Numb B-wing Squadron 19

SHIP: Dagger Squadron B-wing Squadron 15

15 SHIP: Shara Bey A-wing Squadron 17

SHIP: X-wing Squadron 13

SHIP: Norra Wexley Y-wing Squadron 17

I would move Riekan to the Coms Net Flotilla (or maybe the MC80 if you were using Most Wanted).

The GR75 with BCC and Toryn must get a little closer to the action to be effective.

With flight co-ordination teams you do not need All fighters follow me. It'd only be good for the 2nd turn maybe for the B-wings and nothing else. If you have mostly speed 3 Squadrons it's almost a waste of points - especially if you are trying to keep them in range for Toryn/BCC.

Also it is too late to activate all Fighters follow me by the time the Transport moves the Token Across - it is at the Start of the ship phase before any ships are activated that you choose to trigger the 3 Command upgrades - So after assigning Command Dials but before any ships are activated.

Cheers for the advice peeps. Going back to the drawing board. :)