Playing with lists using only the cards and expansions I own myself.
The defenders looks like so much fun to fly and while i would very much like to use the TIE/d title it seems the x7 makes the ship so much more useful.
With the Mk2 upgrades the ship doesnt become as predictable either.
The shuttle is there to make sure Vessery always gets his ability triggered. I also LOVE the shuttle model and is, for me, one of the most iconic ships of Star Wars and thats a bit of nostalgia I just cant shed.
So very basic, easy to use I would presume, but any immediate tweaks or changes you would suggest for this list if im to take it to my first small local tournament in january?
The first and biggest question I have is to exchange the lovable Shuttle for Omega Leader and get a third agile shooter but leaving the shuttle on the shelf makes my eyes tear up ![]()
DEFENDERS
99 points
PILOTS
Colonel Vessery (36)
TIE Defender (35), Juke (2), TIE/x7 (-2), Twin Ion Engine Mk. II (1)
Countess Ryad (36)
TIE Defender (34), Push the Limit (3), TIE/x7 (-2), Twin Ion Engine Mk. II (1)
Omicron Group Pilot (27)
Lambda-Class Shuttle (21), Weapons Engineer (3), ST-321 (3)
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