Flaws?

By Taki, in Runewars Miniatures Game

Kinda too soon to say anything. We know so little.

When has that ever stopped us?

NeverTellMeTheOdds, where exactly are you getting the information that it will only release with two factions and no expansions? Because that's not what I've heard, but what do I know? ;)

NeverTellMeTheOdds, where exactly are you getting the information that it will only release with two factions and no expansions? Because that's not what I've heard, but what do I know? ;)

Because release means launch. And it is launching with just the core boxes. While I disagree that just having two factions to start will kill the game,that is what it is releasing with.

I do think that it is probable that the elves and a fourth faction are in the works for a quick support but they aren't going to be in game on release.

And it is launching with just the core boxes.

Where does it say this? I must be missing it.

And it is launching with just the core boxes.

Where does it say this? I must be missing it.

This is an educated guess based on their upcoming section and the fact that other products have not yet been announced in combo with previous behavior.

And it is launching with just the core boxes.

Where does it say this? I must be missing it.

This is an educated guess based on their upcoming section and the fact that other products have not yet been announced in combo with previous behavior.

And it is launching with just the core boxes.

Where does it say this? I must be missing it.
This is an educated guess based on their upcoming section and the fact that other products have not yet been announced in combo with previous behavior.
Ah, so a "citation needed" kind of thing. Got it.

No, not "citation needed" if there was more than just the core boxes and dice at launch Ffg would have said so. They do not launch a new product side by side with unannounced products. They are extremely transparent with what they have coming out, so "surprise" content does not happen. It also hurts their pre order sales and projected profits and interest if they don't know how many of each product to print. It is basic stuff here, youo don't announce only part of a launch product for sale to the public or retailer.

Edited by Westonard

Can you name me an actual TT miniatures game that was successful with a launch of just two factions?

X-Wing was successful for a few years with only two factions, Armada still only has two.

if they wait 3 or 4 months for additional content the game will already be dead before it's off the boat. I won't continue the clog up the thread with my opinion, but I think some people might need to take off the rose colored glasses.

People said the same thing about Armada, there were daily posts about how FFG had abandoned Armada and the game was doomed to lack of new models... Yet it's still going strong. So the notion that a game has to have multiple factions and lots of options at release is demonstratively false.

So long as they keep supporting organized play, I'll play and support this game

And it is launching with just the core boxes.

Where does it say this? I must be missing it.
This is an educated guess based on their upcoming section and the fact that other products have not yet been announced in combo with previous behavior.
Ah, so a "citation needed" kind of thing. Got it.

No, not "citation needed" if there was more than just the core boxes and dice at launch Ffg would have said so. They do not launch a new product side by side with unannounced products. They are extremely transparent with what they have coming out, so "surprise" content does not happen. It also hurts their pre order sales and projected profits and interest if they don't know how many of each product to print. It is basic stuff here, youo don't announce only part of a launch product for sale to the public or retailer.

Ok, if you say so.

You said that miniature war gamers have "a short attention span" or at least, you did. The short attention span isn't remotely accurate at all. Miniature war gamers keep interest in a game regardless of "New" content. Look at Daemon/Chaos players for 40k. They went how many years before they got a new rule book? Their first rule book was in 4th. They didn't get anything new until 7th edition. However, people still played with Chaos Daemon armies, and tried to make them work. Just about every faction in that game goes a minimum of 4-5 years before they get revamped rules and the like. And longer than that before they actually get new units, or see existing ones removed from play. Sisters of Battle is still using pewter figurines, which GW moved away from a while ago, and they are no plans for long term plastic models in that factions' future. People still play the Sisters of Battle.

Everyone loves a pedant, right? GW is reportedly planning on plastic sisters very soon. They're supposed to be in the early 2017 releases!

(of course, this has nothing to do with the topic at hand. I just felt I had a useless piece of information to share. And hey! It's the internet!)

You said that miniature war gamers have "a short attention span" or at least, you did. The short attention span isn't remotely accurate at all. Miniature war gamers keep interest in a game regardless of "New" content. Look at Daemon/Chaos players for 40k. They went how many years before they got a new rule book? Their first rule book was in 4th. They didn't get anything new until 7th edition. However, people still played with Chaos Daemon armies, and tried to make them work. Just about every faction in that game goes a minimum of 4-5 years before they get revamped rules and the like. And longer than that before they actually get new units, or see existing ones removed from play. Sisters of Battle is still using pewter figurines, which GW moved away from a while ago, and they are no plans for long term plastic models in that factions' future. People still play the Sisters of Battle.

Everyone loves a pedant, right? GW is reportedly planning on plastic sisters very soon. They're supposed to be in the early 2017 releases!

(of course, this has nothing to do with the topic at hand. I just felt I had a useless piece of information to share. And hey! It's the internet!)

Hasn't that been said like a thousand times? I know Celestine + Bodyguards just came out of plastic but didn't GW said that would be all for plastic sisters for some time?

You said that miniature war gamers have "a short attention span" or at least, you did. The short attention span isn't remotely accurate at all. Miniature war gamers keep interest in a game regardless of "New" content. Look at Daemon/Chaos players for 40k. They went how many years before they got a new rule book? Their first rule book was in 4th. They didn't get anything new until 7th edition. However, people still played with Chaos Daemon armies, and tried to make them work. Just about every faction in that game goes a minimum of 4-5 years before they get revamped rules and the like. And longer than that before they actually get new units, or see existing ones removed from play. Sisters of Battle is still using pewter figurines, which GW moved away from a while ago, and they are no plans for long term plastic models in that factions' future. People still play the Sisters of Battle.

Everyone loves a pedant, right? GW is reportedly planning on plastic sisters very soon. They're supposed to be in the early 2017 releases!

(of course, this has nothing to do with the topic at hand. I just felt I had a useless piece of information to share. And hey! It's the internet!)

I am rather active in a Warhammer chat room that sees discussion of the current game. And the Celestine and bodyguard are all that the SoB are getting for plastic models. Everything else is still pewter. To say nothing of the fact that the plastic models for Celestine and her retinue just look flat out awful.

Any of the Citadel Finecast is either awful in its price or awful in how it looks. But let's just forget about GW for the moment. If there's something that concerns me right now for the game, it's the trays. I do hope that it is better than Armada's bases/plastic movement ruler thing, even though I'm quite used to it.

It looks more similar to x-wing and i feel that the issue that everyone seems to have with the trays being hard to disconnect will be beneficial in not just falling apart from moving a 4x4 blob of units around...I'm just holding out hope that I can figure out a way to mod the trays with neodymium magnets to make then just as stable but easier to break off individual trays.

For me, the biggest flaw is the fixed formation of units... why can't I deploy my cavalry in 2 wide ranks instead of a long column? Or have my archers in a line, which makes much more sense than having them in a 2x2 or 3x3 block?

From the combat preview, I understand the rules reason, but it doesn't make sense and takes away from the tactical flexibility that varied formations give.

For me, the biggest flaw is the fixed formation of units... why can't I deploy my cavalry in 2 wide ranks instead of a long column? Or have my archers in a line, which makes much more sense than having them in a 2x2 or 3x3 block?

From the combat preview, I understand the rules reason, but it doesn't make sense and takes away from the tactical flexibility that varied formations give.

Do you think we may see future upgrades that allow you to deploy in a different formation?

For me, the biggest flaw is the fixed formation of units... why can't I deploy my cavalry in 2 wide ranks instead of a long column? Or have my archers in a line, which makes much more sense than having them in a 2x2 or 3x3 block?

From the combat preview, I understand the rules reason, but it doesn't make sense and takes away from the tactical flexibility that varied formations give.

Do you think we may see future upgrades that allow you to deploy in a different formation?

I bet there will be upgrade cards in the main rules that allow it

For me, the biggest flaw is the fixed formation of units... why can't I deploy my cavalry in 2 wide ranks instead of a long column? Or have my archers in a line, which makes much more sense than having them in a 2x2 or 3x3 block?

From the combat preview, I understand the rules reason, but it doesn't make sense and takes away from the tactical flexibility that varied formations give.

Do you think we may see future upgrades that allow you to deploy in a different formation?

I bet there will be upgrade cards in the main rules that allow it

I could them doing it in a few ways. I could imagine unique units of existing troopers (think special spearmen, cavalry, golems, etc.) that have special rules and formations. Think of unique squadrons in Armada.