Trying to figure out the gameplay design purpose behind the restrictions to the Special Assault campaign objectives.
Rebels have to assault Hyperlanes or Corellian sector.
Empire is anywhere but those places.
If we're playing 2 players then we'll have 4 fleets, a max of 5 imperial bases, 3 rebel based and 4 rebel outposts on the map.
So. What gives? What's the purpose?