On Norra Wexley's ability

By Norell, in Star Wars: Armada Rules Questions

Her card says that ally bombers get Crit Effect: The defending hull zone loses 1 shield.

Is this an ability like APT? Namely that if my bomber rolls two crits the enemy ship loses one shield immediately and then the two damages come into consideration. Or would this mean that two crits mean two shields down instantly?

Her card says that ally bombers get Crit Effect: The defending hull zone loses 1 shield.

Is this an ability like APT? Namely that if my bomber rolls two crits the enemy ship loses one shield immediately and then the two damages come into consideration. Or would this mean that two crits mean two shields down instantly?

Roll dice

Modify dice

Defender chooses defence tokens (resolves evade and scatter immediately)

Attacker chooses crit effect

Damage resolved

If the crit remains after evade and scatter, and you choose the norra crit rather than standard crit, the attacker loses a shield. Then damage is resolved as normal, without face up damage cards.

Just like apt it adds 1 dmg, namely shield in this case, regardless of number of crits, as long as there is one.

Bomber means squads can resolve crit effects, this just means they can choose between standard crit and norra crit. And in Nym's case, between standard, norra and nym crit dffects.

You can only resolve 1 crit effect per attack unless you have something that allow you. It means that you can roll as many crits as you want but the shields removed are just 1. And if you do you can't deal face up damage card.

Following the timing the crit effect goes before the damage is dealt so yes: first remove the shield then deal damage.

Coming from xwing its rather weird hearing only 1 crit effect but after seeing some of the crazy stuff in that damage deck and on upgrade cards wow im glad its one effect normally lol

Sorry to necro, but I'm confused: how is this useful? If you didn't resolve Norra's crit, you'd have a crit that would either do a shield anyway, if there was one left, or deal a crit to the hull, if there wasn't.

How does Norra force-multiply (which seems to be what she's supposed to do)? If it allowed non-Bombers to resolve this crit effect, and ONLY this crit effect, it could be very useful. If it allowed bombers to deal an ADDITIONAL damage to shields, if they rolled a crit, over and above what the dice say, that would also be very useful. But as it stands? Your crit icon was either going to do that anyway, or the effect is unneeded - I can't see any situation that is a middle ground where Norra is useful.

If I'm wrong, please point it out, If love to know.

If it allowed bombers to deal an ADDITIONAL damage to shields, if they rolled a crit, over and above what the dice say, that would also be very useful.

It does exactly that - the CRIT EFFECT does one damage to the shield on top off the normal damage you get from the crit. If the defending hull zone has no shields then you won't get any use but then you resolve the Standard Critical effect and have the damage card dealt face up.

Example:

Assuming you roll one blue dice.

You roll a Crit - you resolve Norra's critical effect and remove one shield THEN you apply damage from the roll and the defender takes one damage.

Lets see her effect:

Friendly squadrons with bomber at distance 1 gain: Crit: The defending hull zone loses one shield.

Bomber: (while attacking a ship, each of your crit icons adds 1 damage to the total and you can resolve a crit effect).

This means, that you always add the one damage to the total (it comes from the Bomber keyword). No matter what crit effect you use.

Now you can choose if you want to deal the first damage card faceup (default crit) or if you want to use the Norra crit and deal one damage to the shields.

As long as the defending ship has shields left the Norra crit is better. You can tear down the shields way faster with her.

But if the ship has no shields left (on the hull you are attacking), her crit becomes useless and you can deal the normal faceup one.

So basicly you are doing one damage more with the Norra Crit, as long as there are shields left.

Edited by Tokra

Sorry to necro, but I'm confused: how is this useful? If you didn't resolve Norra's crit, you'd have a crit that would either do a shield anyway, if there was one left, or deal a crit to the hull, if there wasn't.

How does Norra force-multiply (which seems to be what she's supposed to do)? If it allowed non-Bombers to resolve this crit effect, and ONLY this crit effect, it could be very useful. If it allowed bombers to deal an ADDITIONAL damage to shields, if they rolled a crit, over and above what the dice say, that would also be very useful. But as it stands? Your crit icon was either going to do that anyway, or the effect is unneeded - I can't see any situation that is a middle ground where Norra is useful.

If I'm wrong, please point it out, If love to know.

It does an additional damage to shields above your total damage.

Remember, you do not spend a critical icon to resolve a crit on Armada. The crit is simple triggered by the presence of a crit icon in your attack pool.

Special crit effects give you the option of replacing the default crit effect, which is:

"If the defender is dealt at least one damage card by this attack, deal the first damage card face up."

If you choose to trigger the alternate crit from Norra, you forego dealing your first hull damage faceup in exchange for an extra shield damage.

When shooting against the front hull of an undamaged VSD a Y-Wing rolls a Hit/Crit on its black dice and Norra is nearby.

The Y-Wing uses Norsa's crit effect.

If the VSD spends a redirect can it redirect only 2 or all 3 of the damage away onto a side shield?

When shooting against the front hull of an undamaged VSD a Y-Wing rolls a Hit/Crit on its black dice and Norra is nearby.

The Y-Wing uses Norsa's crit effect.

If the VSD spends a redirect can it redirect only 2 or all 3 of the damage away onto a side shield?

2.

Norra's damage isn't redirect-able.

When shooting against the front hull of an undamaged VSD a Y-Wing rolls a Hit/Crit on its black dice and Norra is nearby.

The Y-Wing uses Norsa's crit effect.

If the VSD spends a redirect can it redirect only 2 or all 3 of the damage away onto a side shield?

Remember your attack steps:

Roll Dice (Black Hit/Crit)

Modify attack Dice (None, still Black Hit/Crit)

Spend Defense Tokens

- VSD Elects "Brace" and "Redirect"

Resolve Critical Effect:

- Y-Wing resolves Norra's bonus Critical effect. immediately , the Hull Zone targeted loses One Shield.

Calculate Damage:

- Hit and Crit is 2 Damage... Brace reduces this to 1.

Apply Damage 1 point at a time... Redirect allows you to move this 1 damage to an adjacent Shield.

Net Effect: Target Hull Zone lost 1 Shield. Adjacent Hull Zone lost 1 shield. Brace and Redirect spent.

Redirect B: The defender chooses one of its hull zones

adjacent to the defending hull zone. When the defender

suffers damage from this attack, it may suffer any

amount of damage on the chosen zone’s shields (up to

the shields remaining on that zone) before it must suffer

the remaining damage on the defending hull zone.

So, just 2, because the Norra damage is not "from this attack," but from the critical effect. Same is true of ICB.

Oh - oh wow ... that makes her... so frickin' useful...

She's going to make her way into every one of my bomber swarms...

Just in from current World Cup game: Norra is not useful, she's EVIL.

My dad and I were wondering from the last game....does Norra herself benefit from her ability?

My dad and I were wondering from the last game....does Norra herself benefit from her ability?

Yes. She is a Bomber within Distance 1 of herself.

It would have to say "Another" or "Other" to disqualify herself

Cool, that's what we thought. I just like to make sure.

How does she interact with Luke

How does she interact with Luke

If Luke rolls a black hit/crit he ignores shields so can do a face up and a face down to the hull with the standard bomber crit effect or can use Nora to do 2 face down cards to the hull and one damage to the facing shield.

Even if he treats the defender as having no shields?

That's only as far as his own raw damage total is concerned. So if helped by Norra, he would deal the usual direct damage (at least what hasn't been mitigated) as cards, as well as the 1 auto-damage to a facing shield, if possible.

Edited by Aegis

It is a bit like the extra damage to the shield from Overload pulse (assuming no token to remove). If there is no shield present you don't get an extra damage passing through onto the hull.

(I think you mean Ion Cannon Batts removing a Command token or a Shield point if no command token is present to remove)

oh yes.

I agree with you. But for the sake of argument. He treats the defender as having no shields. It doesn't say for damage dealing purposes. Nora isn't dealing damage she is reducing shields. Luke just says treat the defender as having no shields. So if the defender has no shields how can I reduce them by 1?

Edited by sirseatbelt