Thank you all who missed me and asked after me. I got my first game in as long as I have been away last night and it was fun. Gods I am rusty.
So who wants to catch me up on whats going on? Still Doom and Gloom? Any interesting rules discussions? How are people taking wave 5 other than the typical "Its new. . . I don't like it" or the "Its ugly and doesn't make sense with my perception of the universe" arguments?
As for my game last night.
Word of warning, I did had right out the list so I am pretty sure it is fine but it was last second so I could of been off in points. Don't think I was.
Mission: Sensor Net (I was second)
MC80 Command Cruiser:
Commander Sato
Home One (which was not really needed it turns out)
Flight Commander
Reinforced Blast Doors
Boosted Comms
Fighter Coordination Teams
Pelta Command
Phoenix Home
Flight Commander
Ahsoka Tano
Boosted Comms
Fighter Coordination Teams
All Formations Follow Me (I never used it but if I had on Turn 6 it would of been the right move!)
Gr-75 Transport
Toryn Farr
Bomber Command Center
Bright Hope
Squadrons:
Lancer
Green Squadron (WONDERFUL!)
Ten Numb (Decent ability but you want to REALLY mix it up with him)
Nora Wexly (BEST PILOT AWARD GOES HERE!)
Jan Orrs
2x YT-1300 (does so much work!)
VCX-100 (This, FCT and Sensor Net is stupid. . . Stupid GOOD!)
I won by 5 points but we did not really see fighting till T4. I lost my MC80 on T6. . . Rapid Reload worked wonders. . . I did forget that I used a Brace so I took the 10 damage when it should of been just 5. . . bleh. Typical me. Got excited things were happening and forget the one thing that saves me > .<
End result was me getting 10 tokens to his 3, killing his 88 point Demolisher which is 238 for me, and him killing Home One, the Lancer and a YT-1300 (the other would have died if I had it attack the Decimator it was engaged with but I decided against it. Good thing, it lived) so 233 for him.
He had 3 Defenders, 2 Decimator's, a Light Cruiser with TRC's and Blast Doors, Vader on an ISD 2, with XI7's and something else, Demo with Rapid Reload and Ordnance Experts (we both had not played in months and he is a FAR newer player than I am so he forgot Engine Techs).
He liked to draw me out so I hung back doing silly things with Strategic and a Token. I later learned from Dras that Fighter Coordination is indeed a move and satisfies Strategic. . . which. . . WOW! For a Slow moving Fleet I can steal that token almost every activation as long as I had a VCX (or 2) and Fighter Coordination Team.