Greetings illustrious admirals!
I'm jumping back in to Armada, having stopped playing just after wave 2. The campaign and the glut of new shiny toys has lured me back in - I know, I know, I'm a fairweather admiral!
I do have a bit of a problem, though. The squadron side of the game has really snowballed as far as I can see - not so much their use (they were always present in my area) but in the combinatory options at your disposal, and more importantly, at your opponent's.
So might I ask if one of you could point me in the direction of an up-to-date thread or guide to knowing your way around the little devils?
For example, Jan withX-wing escort, A-wing swarm and Rhymer balls were the hotness when I last played. How are these classic builds set to change?
Thanks in avdvance for any guidance.