Striker/Phantom/Interceptor

By Rolotamasi, in X-Wing Squad Lists

After reading bahourmat's post I was thinking of pairing the TIE Striker with a Phantom. There are a lot of movement shenanigans possibilities. Was thinking of something like this:

Countdown

Adaptive Ailerons

Hull Upgrade

23 pts

Whisper

Veteran Instincts

Agent Kallus

Fire Control System

Advanced Cloaking Device

41 pts

Soontire Fel

Push the Limit

Royal Guard TIE

Autothrusters

Stealth Device

35 pts

99 pts

This should give you 3 ships that are pretty squirrely and fairly hard to get damage through. Two have (essentially) 4 greens and Countdown's extra hull gives you 5 chances to soak up the crits and Fenn. I would imagine target priority would be Countdown>Whisper>Soontir but I'm not that good. Plenty of dice there with all 3-4 base reds. All the upgrade slots are full so not much room to edit. Maybe a different crew on Whisper. Was thinking of possibly Rebel Captive to help keep the heat off, but maybe the initiative point is better. Not that there are that many 9s out there, but there are some 5s.

Thoughts?