Hi all
just wondering about the wording of the Strength/Magnitude/Range upgrades on Force powers. For example, with Move It says that I can spend Force pips to increase silhouette by the number of Strength upgrades and that this can be done multiple times.
Assuming I have 3 upgrades, should I interpret that as "Spend up to 3 pips, with each pip increasing Silhouette by 1, thus affecting a silhouette 3 target" or "Spend 1 pip to increase silhouette by 3. Repeat until you run out of pips."
I'm just trying to work out the intent in my head...
Lets say Vader (Force Rating 6 with all 4 Strength and Range upgrades just for arguments sake) rolls his dice. He can generate a minimum of 6 pips and a maximum of 12:
By the first interpretation, the minimum Vader can do is throw a Lambda-class Shuttle or a YT-1300 that he's standing near without fail (barring Strain costs for White pips) for 5 pips (1 to activate, plus 4 for the ship), but nothing bigger. This sounds about right to me.
By the second interpretation, the MINIMUM Vader can do is move a silhouette 20 object (4 upgrades x minimum of 5 pips, plus 1 pip to activate) he's standing next to, without fail. Now, a Star Destroyer is silhouette 8. Hell, the Death Star could well be a 20 the way size vs silhouette works in this game.
The second example seems completely off the scale, and yet the rules read more like the second example than they do for the first example.
Am I missing something or was this the intention of the game designers?
Can someone with the full Move tree and 6 force Rating really move (1 pip) NINE (2 pips) Star Destroyers (2 pips) from Extreme range (1 pip) at the same time, at a MINIMUM?
Please help as my brain is melting.
* I'm taking the 6 Force rating from the EotE Beta book which I know is no longer part of the rules, but 6 FR isn't completely unreasonable considering there are more than 15 "+1 Force Rating" upgrades currently published.
Edited by Space Monkey