The game is a bit frankensteinish. Some automatically assume that a released expansion is only halfway to being a good design, rather than an optimal end product. But let's not forget that the rather large FAQ/errata document and the constant balance nudges through upgrades are most likely to blame for this attitude. People expect 'fixes' because they constantly get 'fixes'.
Tie Striker 'fix'
What if they made it that you could perform your action step after the aileron maneuver or after your regular maneuver.
I remember when Palpatine was "played" on vassal and a few weeks after it was released, and how DOA the forums denounced him during that time. Guess the forum think tank is never ever, ever, wrong. Ever.
Hell I'm pretty sure MJ was one of the people that thought he was just so-so.
The ship's only been out for a week. A week!
Some of us have played with it for quite some time.
How? Are you a playtester?? I haven't even gotten mine, and it's already DOA, broken, and needing a fix.
Unless we're not talking about the TIE Striker anymore. . .
Edited by Darth MeanieI remember when Palpatine was "played" on vassal and a few weeks after it was released, and how DOA the forums denounced him during that time. Guess the forum think tank is never ever, ever, wrong. Ever.
Hell I'm pretty sure MJ was one of the people that thought he was just so-so.
I haven't even had a chance to play the Striker and there's already a "fix" thread?
Why not?
![]()
What is its intended role?
Cheap aces? we have those and they are better
Arc-dodger? we have those and they are better
Fast flanker? we have those and they are better
Durable jousters? we have those (and the Striker is the exact opposite of durable) and wait for it...
..they are better
Having said that, it is a very fun ship to fly, in casual games.
One week from release is nowhere near enough time to claim it doesn't fit into any of those roles as well as what's already out there.
Edited by Derpzilla88
I remember when Palpatine was "played" on vassal and a few weeks after it was released, and how DOA the forums denounced him during that time. Guess the forum think tank is never ever, ever, wrong. Ever.
Hell I'm pretty sure MJ was one of the people that thought he was just so-so.
Also don't forget that the X7 title was deemed inferior to the TIE/D title.
By who? Congenital retards? It was clear on announce which was the stronger by a mile.
UK doesn't even properly have them yet. I'm not calling time yet...
Wow really? This ship must be that overpowered that the fix crowd already wants to "fix" it after a week of being available. WTH?!?!?
Also don't forget that the X7 title was deemed inferior to the TIE/D title. Personally i haven't played the Striker, but it seems like it has a big learning curve to fly. That alone can make people think it isn't worth flying.I remember when Palpatine was "played" on vassal and a few weeks after it was released, and how DOA the forums denounced him during that time. Guess the forum think tank is never ever, ever, wrong. Ever.
Hell I'm pretty sure MJ was one of the people that thought he was just so-so.
...What? Absolutely nobody thought that. At best, there were concessions that "Well, it'll be good on Vessery".
The best fix would be a simple FAQ that manipulates how the timing of actions work with their title. Suppose you could perform an action after either or each maneuver, that would guarantee an evade and focus, or focus and then red maneuver.
Also don't forget that the X7 title was deemed inferior to the TIE/D title.I remember when Palpatine was "played" on vassal and a few weeks after it was released, and how DOA the forums denounced him during that time. Guess the forum think tank is never ever, ever, wrong. Ever.
Hell I'm pretty sure MJ was one of the people that thought he was just so-so.
By who? Congenital retards? It was clear on announce which was the stronger by a mile.
...What? Absolutely nobody thought that. At best, there were concessions that "Well, it'll be good on Vessery".Also don't forget that the X7 title was deemed inferior to the TIE/D title. Personally i haven't played the Striker, but it seems like it has a big learning curve to fly. That alone can make people think it isn't worth flying.I remember when Palpatine was "played" on vassal and a few weeks after it was released, and how DOA the forums denounced him during that time. Guess the forum think tank is never ever, ever, wrong. Ever.
Hell I'm pretty sure MJ was one of the people that thought he was just so-so.
Someone enlighten me, how has this community determined in only a few days that this ship is DoA? We've barely had time to test everything out yet. All this crying seems a little hyperbolic to me....
If a release comes out and doesn't immediately redefine the tournament meta, the ship is deemed "useless". You know, it's not like anyone would want to ever play a game for fun or something stupid like that. Sheesh. Fun. What morons they must be to do something purely for the enjoyment of it. /rant
Edited by Slugragetwo things, guys
1.) the word "fix" is in quotation marks in the title
this isn't an issue of power level, it's an issue of that weird whatever the hell book that gives the cross-section of the striker and apparently says it carries bombs or some such nonsense
2.) it does not take a genius to see that a ship with no built in action economy isn't going to hack it competitively next to an x7 or something, not after we've had x7s out for a good while now
hoping hux can make something out of the striker, but on their own they're pretty naff unless used for blocking maybe (but a delta can do that too)
the model is gorgeous and fun to fly (judging by my opponents, anyway), though, and that's all it really needs to be
Edited by ficklegreendiceI think the Striker is fun as hell to play. Not every ship needs to be at the tippy top of the meta nor can it. Some ships just need to be neat and different from what is out there. The Striker flys unlike anything else before it. I know I will have a great many fun games with them in the future.
Edited by MenaceNsobrietyI just played and lost to a 5 Striker list. I was running 3 x7 Defenders. I made a few errors and rolled 3 blanks on defense 3 times in a row, but my opponent did a great job and really made the ship work. It ended up being, 2 Strikers vs Ryad before I went down. I only have 1 Striker, and haven't even flown it myself yet, but based on my experience against them, I will be buying several more. I think the DOA quotes are ridiculous. Play/play against it for a few games before making ludicrous statements.
Yeah I feel like in the right hands, having some in a list will do rather well. Shake the meta and win all the events? Probably not. But I'm defo adding 1 or 2 to mixed mini-swarms. And I can't wait to try out 5 in a list.
Lightweight frame mark II -1pt
(modification) tie striker only
When perfoming a red maneuver you get 2 stress tokens.
The point reduction allows 6 tie generic strikers and 5 with crack shoot, this "proper" light weight frame makes the strike more fragile meaning performing hard red manuvers are more stressing for the pilot.
Edited by ScienciusI put mine on the table last night for the first time and loved them. Sure, I would have liked more action efficiency and a bit more durability but those ships move like nothing else in the game. A Starviper with Advanced Sensors is about as close as you can get. I had two of them but had so much fun playing them that I picked up a third on my way out the door.
I loved the way that the maneuver from Ailerons combined with the K-Turn and S-Sloops to give options for turning around and that the round following I had all of the one speed maneuvers available allowing me to go slow and stay behind my target. Most ships that can do that lack the ability to chase down targets or be effective and quick flankers.
The Striker may not end up being an uber competitve ship and it may not be everyone's cup of tea but I think at least one of them is going to make it into any Imperial list that I fly for awhile.
First off fix was written in such a way as to imply "air quotes" - a representation of sarcasm.
Second, as per the visual guide from Rogue One, the striker is apparently equipped with the standard chin TIE lasers, wingtip lasers, and heavy lase cannons under the cockpit. Also, it is equipped with proton bombs.
Proton bombs for ground attack use, I've seen that picture and the horse is now glue. It has 3 attack value (better therefore than a Tie) and FFG seem to have overlooked it's greatest weakness in space combat, the further it gets from atmosphere and a gravity well, the worse it flies....
I do find the "but it's in a book" points, really, really funny.
They're not that bad. They handle like a dream with the title if YOU ACTUALLY KNOW HOW TO FLY THE FRIGGIN THING which all the people pronouncing "DOA" without actually testing the ship clearly do not know how to do that.
Edit:
Yes, it struggles against turrets and hyper maneuverable ships. But what doesn't struggle against them that aren't named Soontir/Inquisitor/Autothrusters/Dengar/etc?
Edited by WarlonThey're not that bad. They handle like a dream with the title if YOU ACTUALLY KNOW HOW TO FLY THE FRIGGIN THING which all the people pronouncing "DOA" without actually testing the ship clearly do not know how to do that.
Edit:
Yes, it struggles against turrets and hyper maneuverable ships. But what doesn't struggle against them that aren't named Soontir/Inquisitor/Autothrusters/Dengar/etc?
You mean aside from good ships?
They're not that bad. They handle like a dream with the title if YOU ACTUALLY KNOW HOW TO FLY THE FRIGGIN THING which all the people pronouncing "DOA"
"Dowah"?
we're going dowah to dowah selling these strikers, which seem to be sold out friggin everywhere
or is it "Do-a"?
They're not that bad. They handle like a dream with the title if YOU ACTUALLY KNOW HOW TO FLY THE FRIGGIN THING which all the people pronouncing "DOA" without actually testing the ship clearly do not know how to do that.
Edit:
Yes, it struggles against turrets and hyper maneuverable ships. But what doesn't struggle against them that aren't named Soontir/Inquisitor/Autothrusters/Dengar/etc?
You mean aside from good ships?
This is what I'm talking about. Everyone's vision is so clouded because of "good" ships. Just because they're not "ZOMG NERF IMMEDIATELY FFG" amazing doesn't mean they're bad.
I certainly don't think they could hold their own against an X7, but that's a pretty difficult thing to do without the right tools. Is that a problem with the Striker or the X7?
You know the T-65 X wing that people scream for fixes about? My brother regularly performs well with a triple X wing list with occasionally some variation with what escorts them/it.
One store championship he and I went to he went undefeated until a triple TLT list showed up. And the only reason he lost was because this was right after TLTs came out, so no one knew how to fight them. (Plus that guy's dice were really good throughout the whole tournament, I think they were loaded)
Just give the Striker time. It just came out, it takes things a while to actually look dead.