Another question to demonstrate my unfamiliarity with the game, but what does it mean to "control" a card?
The reason I ask is that I've recently discovered the Bear Island card for House Stark--being able to kill a character of your choice every turn for free seems rather powerful in the LCG format. I was trying to think of ways that it could be countered and one that popped into my mind was whether the other player could force you to control a non-Stark card, thereby negating the power of Bear Island. For example, if I play an attachment onto one of the Stark player's characters, do they "control" that attachment? Any other thoughts about weakening the power of Bear Island are welcome...
For my other question, do people generally play with the plot 'reset' cards (specifically, the one that lets you kill all characters, the one that lets you pick three locations to save, and the one that lets you pick three characters to save)? I'm just trying to understand whether they are standard deck fare or cards that are designed for more specific types of decks/strategies.
Any help with either question is appreciated--thanks for helping out another newbie on the block.