Interceptors back at it again!

By tko540, in X-Wing Squad Lists

What can I say, I love the ships... and I'm a gluten for punishment. This just a list I've been messing with and have had great results so far. It's a very high risk, high reward type list.

Interceptors (100)

Soontir Fel (34) - TIE Interceptor

Push The Limit (3), Royal Guard TIE (0), Autothrusters (2), Targeting Computer (2)

Alpha Squadron Pilot (20) - TIE Interceptor

Autothrusters (2)

Alpha Squadron Pilot (20) - TIE Interceptor

Autothrusters (2)

Saber Squadron Pilot (26) - TIE Interceptor

Swarm Leader (3), Autothrusters (2)

Tonight and tomorrow are X-Wing night at the local stores so I'll post results.

I had a similar idea to use Swarm leader with Interceptors. I went with three instead of four. Here is what I cam up with:

Turr Phennir - 32

Snap Shot

Royal Guard TIE

Autothrusters

Stealth Device

Carnor Jax - 33

Swarm Leader

Royal Guard TIE

Autothrusters

Targerting Computer

Soontir Fel - 35

Push the Limit

Royal Guard TIE

Authothrusters

Stealth Device

100pts

Works similar to your list, just with fewer ships. Carnor gets the Targeting Computer as the other two will be taking evades as their actions (plus something with Soonitr). The Snap Shot on Turr helps for a bit of repositioning he loses due to the mandatory evade action. In theory you have two ships with boost or barrel roll and an evade for Carnor to take a TL 5 dice shot that the opponent cant use a focus or evade to defend against.