So with squadrons now an integral part of the meta (not to mention to throw in some salt into the eyes of those who've been complaining about them in the forums). I find all squadrons tend to fall into one of three categories.
- Bombers: As it is said, these squadrons primary purpose is to attack ships. Most of them have the common Bomber trait, but a squadron does not need to have bomber trait to function as a bomber.
- Interceptors: Much like scissors cuts paper, these squadrons are designed to tie up bombers and eliminate them quickly. Snipe and Swarm or any other anti-squadron abilities/traits tend to be the best traits for Interceptors. Not very effective against ships although there are some squadrons that could classify as Multi-role.
- Escort Support (Escorts for short): Their purpose is to ensure Bombers reach their target either by protecting them from Intercepotrs with Escort trait or prevent them from being tied down with Intel trait. Tends to be the most divers role that could be dual purpose or support squadrons as well. They sort of act as a balancing act with the more points you spent on Escorts is less points you can spend for Bombers.
However we can take this a step further and give them a sub-class based upon what type of fleet they would be placed in.
- High Investment: This is not necessarily the fleet point cost of the individual squadron but more of the total points invested into squadrons and squadrons commands/tokens (Expanded Hanger Bays, Flotillas, etc). High Investment Squadrons are Squadrons that will be found in a squadron heavy list such as Rhymer Ball. Best Example is the TIE Bomber, relatively low squadron cost (16 points for Rhymer and 9 for Bombers Squadrons) but the build for this would be lots of 9 point Bomber squadrons and escorts and squadron commands to where most of the fleet list is spent on the Bombers.
- Low Investment: For all those who don't want to see squadrons take over the map this subtype is for you. Many squadrons in this subtype have traits like Rouge so you don't have to spend a dial on squadrons commands keeping your ships focused on the 3 important commands. Some also have traits like grit or relay so you don't need too many squadrons to keep yours from getting tied down. Good example of a Low Investment Bomber is the VT-49 Decimator. A Rouge Squadron that is pretty good at taking out flotillas thanks to its large anti-ship volley (I'll just accuracy that scatter for you).
- Variable Investment: These are squadrons that could be in both squadron heavy and squadron light fleets. Best Example is the Firespray-31. Having Rouge and a lot of hull makes it seem perfect for it to be a lone wolf, however many "Rhymer ball" list have put Firesprays in their fleets because of the synergy with Rhymer's ability.
note* due to some confusion on the sub-class it is not the cost of the individual squadron. To sum it up a High-investment squadron are found only in squadron heavy lists while a low-investment squadron are found in squadron light lists. And a Variable investment squadron could be found in either.
So now the hard part. Assigning a class and sub-class for each squadron (Aces can be in a different class then their generic squadrons). So far I've done 3 maybe I'll do 4.
- Major Rhymer Bomber, High Investment
- TIE Bomber Bomber High Investment
- Firespray-31 Bomber Varible Investment
- VT-49 Decimator Bomber Low Investment
- YT-1300 Escort High Investment
- X-wing Escort Low Investment
- Shara Bey Interceptor Low Investment
So which squadron would you place in what class? Lets see if we can get all the squadrons classified. (keep in mind classes might change based upon the meta).
Edited by Marinealver