This fleet build isn't built to any strict standards but I thought it would be a fun (and agreed to point wise) battle. Figured I would let the TIE Advanced squads tie up fighters while Mauler and Bossk tear into them. Stele and his other TIE Defenders could romp around and pick off other fighters. Thoughts? Please feel free to comment on how this fleet could be made more tournament friendly (i.e. 400 to 500 pts).
Faction: Galactic Empire
Points: 535
Commander: Moff Jerjerrod
Assault Objective: Opening Salvo
Defense Objective: Fire Lanes
Navigation Objective: Dangerous Territory
Gozanti-class Cruisers (23 points)
- Vector ( 2 points)
- Minister Tua ( 2 points)
- Boosted Comms ( 4 points)
- Electronic Countermeasures ( 7 points)
- Repair Crews ( 4 points)
= 42 total ship cost
Gladiator I-Class Star Destroyer (56 points)
- Ordnance Experts ( 4 points)
- Engineering Team ( 5 points)
- Rapid Reload ( 8 points)
= 73 total ship cost
[ flagship ] Imperial II-Class Star Destroyer (120 points)
- Moff Jerjerrod ( 23 points)
- Relentless ( 3 points)
- Engineering Captain ( 6 points)
- Electronic Countermeasures ( 7 points)
- Spinal Armament ( 9 points)
- Leading Shots ( 4 points)
= 172 total ship cost
Interdictor-class Suppression Refit (90 points)
- Interdictor ( 3 points)
- Engine Techs ( 8 points)
- Phylon Q7 Tractor Beams ( 6 points)
- G-8 Experiemental Projector ( 8 points)
- G7-X Grav Well Projector ( 2 points)
= 117 total ship cost
2 TIE Advanced Squadrons ( 24 points)
1 Bossk ( 23 points)
1 Maarek Steele ( 21 points)
3 TIE Defender Squadrons ( 48 points)
1 "Mauler" Mithel ( 15 points)