Model revisions in the future?

By Andreu, in X-Wing

Do you think there any chance that FFG eventually releases revised versions of existing expansion packs? I mean keeping it as the same "unit" but improving the models more up to date in visual terms. I like that Games Workshop does this with their minis, but their minis don't bring cards along in the blister so I'm wondering if this could actually be a thing.

Could help with selling certain expansions that have designs not everybody loves, The E-Wing Mk II is way more Star-Warsy than the current model (which I cannot bring myself to buy). I understand this might be a sensitive topic and really based on taste but please don“t hate me for not liking that model. I'm sure many of you look at some model and think "I would like to buy it but... is fugly as hell" (or not Star-Warsy which to me is important).

Another option is to relese them as totally new ships like the T-70 X-wing though in this case both look wonderlful. But this won't help if you want to play "that" ship/pilot which has a model that breaks your star wars mood (I'm lookint at you K-Wing, hehe).

Your thoughts?

Edited by Andreu

I don't see new sculpts being released under the same name. Would just be too confusing. I do hope that reprints of wave 1 ships look better now than the original releases. The quality of the miniatures has increased dramatically over the short life of this game.

I think most people are fairly realistic about looks vs performance in this game. I've spoken to plenty of people over games that dislike one model or another, considering something fugly or somehow different to an existence in canon elsewhere, but they've all been still happy to use the ship in a game. I remember seeing a lot of criticism about the E-wing when it launched, but a hell of a lot of that faded fairly quickly when Corran started dominating list archetypes. I've noticed the people who are bothered by a design the most are often people with the skills and willingness to paint/modify a ship to suit what they want anyway.

Personally, I've never found much of an issue with anything in the game, and doubt that a re-release of an alternate model with the same cards would garner much interest from existing players (though maybe new ones might). I'd imagine any resculpts would have to be in Aces packs (precedent somewhat set by the HotR pack), and therefore have enough value to tempt existing players.

... I'd imagine any resculpts would have to be in Aces packs (precedent somewhat set by the HotR pack), and therefore have enough value to tempt existing players.

It's a "different" model, in that you literally need the two models side by side to do an AB check to find differences beyond the square dish. I bought that pack for cards alone. The ships are literally still in the plastic. I'm ok with them not doing that kind of thing in the future, but I don't see a better way since they've regularly discounted card-only expansions.

I think FFG should release a FAQ pack that includes a revised rule book and corrected cards from its FAQ 4.2.2

... I've noticed the people who are bothered by a design the most are often people with the skills and willingness to paint/modify a ship to suit what they want anyway...

So lets say I go into this direction and I try to achieve the E-Wing Mk II look by converting the miniature, then it won't be tournament legal right?

Because rules says " The size and shape of a ship model cannot be modified in any way ". Does anyone had any experience with this?

Because rules says " The size and shape of a ship model cannot be modified in any way ".

They changed that. The rules now say this...

Players may paint their ship models. They cannot modify a ship model in any way that would create confusion about which ship the model represents.

Players cannot modify ship bases to alter their size or shape. Weight may be added to a ship base if it does not alter the shape of the base. Ship pegs (including the connecting pegs affixed to ship models) may be modified or replaced with a different connecting method.

Edited by VanorDM

^this. As long as your modified E-wing still looks like an E-wing, it's fine. Many people have moved, or removed, the canopy gun on that model. As long as you don't end up with something that looks like one of those hideous Y-wing/TIE Fighter mash ups, you're pretty safe to modify.

In casual games, I can't see many people having issues. In tournament games, always be sure to call a TO at the start of the event, and check that they're happy it's obviously whatever it is, and deem it legal.

Always a good idea to have a standard version on standby in case of a disagreement, too.

I think most people are fairly realistic about looks vs performance in this game. I've spoken to plenty of people over games that dislike one model or another, considering something fugly or somehow different to an existence in canon elsewhere, but they've all been still happy to use the ship in a game. I remember seeing a lot of criticism about the E-wing when it launched, but a hell of a lot of that faded fairly quickly when Corran started dominating list archetypes. I've noticed the people who are bothered by a design the most are often people with the skills and willingness to paint/modify a ship to suit what they want anyway.

Dammit. Now you have me trying to figure out how to make the K-Wing not the worst model in the game.

Maybe if you clipped off the top engine and the lower wings and moved the forward fuselage to be in line with the wings and turned the chinballs into a belly turret...

I think most people are fairly realistic about looks vs performance in this game. I've spoken to plenty of people over games that dislike one model or another, considering something fugly or somehow different to an existence in canon elsewhere, but they've all been still happy to use the ship in a game. I remember seeing a lot of criticism about the E-wing when it launched, but a hell of a lot of that faded fairly quickly when Corran started dominating list archetypes. I've noticed the people who are bothered by a design the most are often people with the skills and willingness to paint/modify a ship to suit what they want anyway.

Dammit. Now you have me trying to figure out how to make the K-Wing not the worst model in the game.

Maybe if you clipped off the top engine and the lower wings and moved the forward fuselage to be in line with the wings and turned the chinballs into a belly turret...

I found myself thinking about that very same "conversion" and I got to the conclusion that almost everything will need a change... (and it will be expensive)

I think most people are fairly realistic about looks vs performance in this game. I've spoken to plenty of people over games that dislike one model or another, considering something fugly or somehow different to an existence in canon elsewhere, but they've all been still happy to use the ship in a game. I remember seeing a lot of criticism about the E-wing when it launched, but a hell of a lot of that faded fairly quickly when Corran started dominating list archetypes. I've noticed the people who are bothered by a design the most are often people with the skills and willingness to paint/modify a ship to suit what they want anyway.

Dammit. Now you have me trying to figure out how to make the K-Wing not the worst model in the game.

Maybe if you clipped off the top engine and the lower wings and moved the forward fuselage to be in line with the wings and turned the chinballs into a belly turret...

If you've used all the "good" bits somewhere else, you might end up with something like this, :D ;) :

IMG_20160626_213212.jpg

It's main problems are that the top turret has too many blind spots, and for no good reason. The wings sit above the plane of the turret, and thus block any firing directly behind the craft, and the top engine is also a massive block. Bringing the fuselage and main wings in line would give the top turret a far better field of view. With the lower wings removed, the chin turret could be moved further back and then cover the majority of the space not covered by the top turret. the lower wing ordnance can still be mounted onto main wing hardpoints.

I don't think it would be terribly expensive though, aside from the initial cost of the model. Maybe some putty and plastic card, but I have that lying around from doing all my True Scale Space Marines , lol. Time-consuming, perhaps. And the final result will still be ugly. It will just be ugly and functional.

Looking at it, you could probably file down the forward section so it fits in between the turbines (perhaps lengthening and widening the current attachment, scrape the dual cockpits off and replace them with a single (potentially lengthened) inline one. Perhaps move the third engine center-mounted with a half-diameter intake under the ship. Would still partly block the belly turret, but not nearly as badly as the current one blocks the top.

Dunno though. I don't actually own any K-Wings to look at. Too ugly to purchase.

Just completely rebuild it! :P

S73phy1.jpg

I don't know if you fixed any of the issues I had with it, lol. Now that turret can't hit anything .

I'd totally go nuts for an Xwing with articulated s-foils (hi TIE Striker..) and some nice xwing related cards!

Being able to actually lock s-foils in attack position.. you know you want to!

I'd totally go nuts for an Xwing with articulated s-foils (hi TIE Striker..) and some nice xwing related cards!

Being able to actually lock s-foils in attack position.. you know you want to!

Hell yeah!

1) paint!

2) i most certainly hope they do. With the mouse steadily dripping out more and more star wars, there should be plenty of ships in canon to add. But i think it would be invigorating to the game to slow down on the new frames, and release a few ace type packs (or even single ship blisters) with the waves.

There's always room for new pilots, and mixing in some new skills and perhaps some titles to mix up the way we fly what we already have would be much welcomed.

My favorite part of going to a tournament is seeing what everyone else brought. I'm thankful we have a creative community here in Phoenix, and it is extemely rare that i have to face a day of nothing but palp aces and dengaroos. Anything that adds variety to my flights, i will welcome with open arms.

What I've always wanted was B-Wings with folding S-foils, just so they are easier to pack up!

One idea I have for a K conversion would be to rotate the forward section 90 degrees and place the cockpits one behind the other like in certain Soviet helicopters.
You can keep the chin turret down below and the ball turret above and behind the rear cockpit.

You'd have to scratch-build the head portion for this configuration, I'd imagine.

There's a lot of the K that's poorly designed. The rear turret is set to you're likely to shoot your wings and engines when firing toward the rear and the chin turret will shoot the skids.
A better place for the dorsal turret would have been centered on the top of the wing and the top engine moved down below the wing.
The bombs/missiles could have hung from the main wings, and the smaller wings removed entirely.

SO... My guess is that FFG won't likely "fix" any of the sculpts, unless somehow they are featured in future films & shows.
Even then, they'd probably be labeled as a new/different model ship, like how the T-70 is different enough from the T-65, but still an X-wing.

What I've always wanted was B-Wings with folding S-foils, just so they are easier to pack up!

I think there's someone on Shapeways who does a kit to allow for just that...

...also another that allows Brobots arms to be positioned however you want. :o ;)

aside from the Xwing / Bwing having movable wings, what would they improve? The models are fantastically sculpted, its just the paintjob thats not amazing. But for a low price prepainted model theyre gorgeous nonetheless.

They already did this at least once. At some point they redid the mold for the X-wing. There was a discussion about it when it happened. I would have to dig for the pictures.

Found it:
So when you really look there are a bunch of differences. Mostly it is just the quality of the details. They are super rough on the first X-wing and much sharper and more defined on the second. The most noticeable difference is the panel line on the panel between the engines and the wings. It is none existent on the first X-wing.
r6wx2b4qbnee.png

Found it:

So when you really look there are a bunch of differences. Mostly it is just the quality of the details. They are super rough on the first X-wing and much sharper and more defined on the second. The most noticeable difference is the panel line on the panel between the engines and the wings. It is none existent on the first X-wing.

r6wx2b4qbnee.png

Wow! I wasn't aware of this. It really makes a difference. This is a big point in favor for FFG.