I have very limited experience with this game, but my group is apparently gearing up for a shot at it within a few weeks and I want to be ready. Specifically, I want to make a decent Jedi character that has some survivability. Logically, the character running into melee when everyone else is using guns is going to come under a LOT of fire.
I don't have any of the books myself, so I have to make do with memory and what I can see for free online,
From what I can tell, Niman Disciple is my best choice, as it only costs 45 XP to buy two ranks of Parry, two of Reflect, and one of Toughened. I do wish the skills were a bit more hardcore, but you can't have everything.
Here's what I'm thinking:
Human.
Brawn 3, Agility 2, Intelligence, Cunning 2, Willpower 3, Presence 2 (decent melee capability, as well as Strain and Wounds) = 60 XP.
One rank of Reflect, one of Parry, and one of Toughened = 20 XP
The Force powers Sense and Foresee. Given that the chances of actually getting a positive roll on the Force die is less than 50%, I'm not comfortable relying on it in combat, so I went with those two.
=20
And finally 10 XP to buy a second rank in Lightsaber, to help me survive those early encounters.
Aaand that's my starting XP spent.
Since I'm pretty sure the ST won't let me start off with a lightsaber I'll try to go for an Ancient Sword, and once I have a little money I'll acquire a riot shield.
How does all this look, you folks who know the system better than I? Is there a Force power I would be better off with? And could someone explain to me why the heck the Ancient Sword doesn't have a plus by the damage rating on this list?
http://swrpg.viluppo.net/equipment/weapons/category/3
And one last question: Do Abilities impact the Force Powers at all?
I'll appreciate any and all advice. Thanks.