Countering TIE swarms: suggestions?

By ceejlekabeejle, in Star Wars: Armada

I think in this case, it would not be pay to win........ fielding 19 z-95s would be paying to loose.........

What Loose?

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I think the Glad II and the Raider I are the two ships that will get the most out of Flechettes, which I'm super excited for. Add in Kallus, and you've got AA ships that can negate the threat of a large number of squadrons, both ace and generic, simply by switching their activation slider.

Please note that Gladiators get no use out of Flechettes because they do not have black flack dice.

Ah yes, misread the card. ****, what a shame!

I think in this case, it would not be pay to win........ fielding 19 z-95s would be paying to loose.........

What Loose?

MV5BMTYwMzgzNDAzM15BMl5BanBnXkFtZTYwODY0

Loose is what I've been with my pain killer dosing, hence the inability to type.......

I think the Glad II and the Raider I are the two ships that will get the most out of Flechettes, which I'm super excited for. Add in Kallus, and you've got AA ships that can negate the threat of a large number of squadrons, both ace and generic, simply by switching their activation slider.

Please note that Gladiators get no use out of Flechettes because they do not have black flack dice.

Ah yes, misread the card. ****, what a shame!

They can still use it, but they have to take Kallus and it only works against unique squadrons. So definitely not ideal, but it can work (especially with OE/Screed). Bonus: when it works, it works out to medium range.