Money

By King of Sand, in Dark Heresy Gamemasters

I am looking for some input here from other Game Master on how you manage wealth and money in your campaigns. When at first I started out running Dark Heresy, I simply treated Thrones as a universal currancy that was accepted anywhere in the galaxy, but reading through the rulebook again got me thinking. The way I understand it now, is Thrones is really just the Emperor's currency (which probably isn't physically used in the majority of the galaxy) to which all other currencies are measured at.

When your players Acolytes visit a new planet, do you usually have them procure some of the local currency, and if so, how do you go about that?

Thrones are real, physical currency and they are accepted everywhere. Many of the more connected worlds use it as the only currency. However, bearing in mind the fact that only a tiny fraction of the people in Imperium ever travel between worlds it can be assumed that the majority of the population solely use local currencies. Adepts would be, of course, paid with Thrones and thus would use Thrones.

For Acolytes the fact that Thrones are accepted everywhere mean that they don't need to change money ever as long as they don't mind looking suspicously lot like Imperial agents, adepts or cross-world traders... Which they would anyway, since most are likely to not be natives of the world they are operating in and any local would recognize acolytes as foreigners anyway by the way they look, dress and act.

So, unless your acolytes try to masquerade as locals or are operating far outside Imperial space there is little need for them to use anything else than Thrones.

Thank you very much Polaria for that response!

When you are in Hive Tarsis Thronegelt is king.

When you are on Acreage you had best bring along a few chickens, a cow and a few ingots of smithable metal....

The Emperor protects! But put a flak jacket on anyways, for the Emperor has no mercy for fools.

Hi, I only insists a currency change to my players if it is story relevant. Undercover at Iocantos for example...^^

If it is not important for my story i simple assume that my player changed some of there wealth into local currency.