Like seriously! It's almost as if my group was rolling nothing but advantage all night long! It got to the point by the end of the night I was handing out re-rolls cuz I was sick of trying to come up with something interesting to happen when they kept failing checks, but are rolling 3, 4 or even 5 Advantage symbols! I think there were even a couple times where I was like "forget it, you fail, I don’t care that you rolled 15 advantage symbols!!!"
I get that it’s a cool mechanic to make something interesting happen on a failed roll, but COME ON! I swear there wasn’t a single roll all night that did not have advantage on it! I figured this was supposed to be an occasional thing, not every stinking roll.
It really made it so that Advantage was not a special thing. Strain was a complete non-issue as they kept recovering it, ALL THE TIME! I know the core book has suggestions for using advantage on skill checks, so I started using those, but it really ended up feeling very non-special it was occurring so often.
How do you guys handle this? Is this overabundance of Advantage being rolled and normal thing?
EDIT: This was our first session and we played the Beginner adventure
Edited by gdotbat