First post from a noob player in the middle of a campaign with myself as the Imperial. We've played Aftermath and two other missions and I'm already looking for ways to extend the experience.
I've looked through the Campaign Guide, and it looks like it's pretty impossible to have more than 11 missions per campaign (maybe 12, if you pull the Captured mission), and that no group would ever get more than 14 XP in a normal campaign, while most end up with 10-12 XP. I highly suspect that at least some of my crew will want to stick with their characters even after the end of the standard campaign.
I've also read about the mini-campaigns like BG and TS that are only about 4-6 missions, but can also be played as side missions in a base campaign.
Is it possible to combine the two into a "mega-campaign" where you have maybe 16 or 18 missions and end up with 15-18 XP? I suspect this may screw with balance, but it might work if I tweak some of the rewards throughout. I'm treating my role as more of a GM and also trying to sprinkle in some RPG elements where I can, so I don't mind the extra work of making sure things stay balanced, but I don't want to take the fun out of the game by making everyone overpowered.