Before the kids, I played a ton of tourneys with Mk1 Warmahordes and had a lot of fun; including getting in the final four at Kublacon with Lich Lord Terminus and winning the Trollbloods best in faction at the release tourney there. I am not into power-gamey flavor of the month lists and like to put my own spin on things. As such, lists like 4TLT and pre-nerf toilet seats don't hold a lot of interest for me. That said, I also don't feel the need to take sub-par stuff for the sake of it.
I've gotten very little time on the table with X-Wing. Most of my games have been me flinging TIEs at my 6-year-old's Ghost or Falcon for fun (meaning the I don't do much blocking and my ships inexplicably start making silly moves at inopportune times).
More recently, I got a couple spins with Kath and Bossk at my LGS. Had fun but don't have the kind of feel for large base maneuvering that one gets through experience.
I have an opportunity to play in a regionals and would like your input on what pitfalls you see in these lists....
#1
FO: Quickdraw & Friends (100)
"Quickdraw" (39) - TIE/SF Fighter
Expertise (4), Sensor Jammer (4), Special Ops Training (0), Lightweight Frame (2)
"Zeta Leader" (21) - TIE/FO Fighter
Wired (1)
Omega Squadron Pilot (20) - TIE/FO Fighter
Push The Limit (3)
Omega Squadron Pilot (20) - TIE/FO Fighter
Push The Limit (3)
Or this alternate...
#2
FO: Quickdraw & Friends 2 (98)
"Quickdraw" (41) - TIE/SF Fighter
Expertise (4), Sensor Jammer (4), Sensor Cluster (2), Special Ops Training (0), Lightweight Frame (2)
"Zeta Leader" (21) - TIE/FO Fighter
Wired (1)
Omega Squadron Pilot (18) - TIE/FO Fighter
Crack Shot (1)
Omega Squadron Pilot (18) - TIE/FO Fighter
Crack Shot (1)
Edited by Pewpewpew BOOM