Feedback on these ideas for upgrades

By JimbonX, in X-Wing

Gonna try out these ideas for upgrade. Just asking some feedback.

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Rogue Squadron member

Title, small ship only

You may add another title. If your pilotskill is 3 or higher, you can equip this card. Adds 1 elitpilot slot. You can't equip this card if you have a elitpilitslot.

0p

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S-foil, dual card, X-Wing, B-Wing, ARC-170 and Starviper.

S-foul open

When revealing a hard turn speed 2, you may perform a red tallow maneuver instead.

When attacking, if the defender does not have you in firing arc, add 1 hit result to your roll or reroll.

After perform a maneuver, you may flip this card

S-foil locked

Decrese primary by 1 and increase agility by 1.

You may perform a extra speed 2 maneuver on your dial, only when your are not stresssed.

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Punisher Refit title, 0p

Reduce each missile, torpedo, bomb upgrade with 2 points.

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Y-Wing refit rebels only. 0p

You recieve 2 extra torpedo slots

Your primary attack can be performed outside firing arc.

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B-Wing refit 2p

Remove all torpedo slots.

Reduce cost of Cannons with 4 points.

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Ywing refit allows tlt lists to completely nullify the small donut hole they have in r1 outside firing arc.

Gonna try out these ideas for upgrade. Just asking some feedback.

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Rogue Squadron member

Title, small ship only

You may add another title. If your pilotskill is 3 or higher, you can equip this card. Adds 1 elitpilot slot. You can't equip this card if you have a elitpilitslot.

0p

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S-foil, dual card, X-Wing, B-Wing, ARC-170 and Starviper.

S-foul open

When revealing a hard turn speed 2, you may perform a red tallow maneuver instead.

When attacking, if the defender does not have you in firing arc, add 1 hit result to your roll or reroll.

After perform a maneuver, you may flip this card

S-foil locked

Decrese primary by 1 and increase agility by 1.

You may perform a extra speed 2 maneuver on your dial, only when your are not stresssed.

---

Punisher Refit title, 0p

Reduce each missile, torpedo, bomb upgrade with 2 points.

---

Y-Wing refit rebels only. 0p

You recieve 2 extra torpedo slots

Your primary attack can be performed outside firing arc.

--

B-Wing refit 2p

Remove all torpedo slots.

Reduce cost of Cannons with 4 points.

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How does Rogue Squadron Member work with the A-Wing title that can also give pilot's an EPT even if the don't have them? Start with RSM then add Test Pilot and now every A-Wing gets except the prototype gets two EPT. How does it work with the EPT Astromech as you again start with RSM and then add the Astromech. You're going to need to add a bunch more restrictions otherwise that will likely turn into the most in demand upgrade in the game even without those other two issues.

S-Foil: You lock it up and then it's done turning the X-Wing into a superfast TIE Advanced. Guess you want an upgrade to flap the wings.

Punisher Refit: OH BOY, LOTS OF FREE TOYS! Extra Munitions = FREE, Seismic Charges = FREE, Seismic Torps = FREE, so many other things up to 67% off.

Y-Wing refit: Why are we giving the Y-Wing more torpedo slots while trying to turn it into a K-Wing?

B-Wing refit: Oh boy! Cannon prices reduced 2 points! Who ever used Torps anyway when cannons have generally been much more cost effective; now they're even more effective.

Maybe that's not the kind of feedback you were wanting to see. I know I've seen entire threads devoted to some of those suggestions or at least things very closely related to some of those suggestions.