When a target gets shot at with autofire and multiple hits are scored on that target, Toughness Bonus and Armor apply to each bullet, correct? Last night, one member of the group said that Toughness Bonus applies only once to the entire burst and that armor counted for each bullet, but at this point, I strongly suspect that he somehow misread Dual Shot in the Errata to apply to all autofire and semi-auto fire. Also, if the latter situation was how it works, Dual Shot would be a fairly less-than-useful talent. Can anybody out there confirm what is the case?
Autofire/Toughness Bonus clarification requested
Kirov said:
When a target gets shot at with autofire and multiple hits are scored on that target, Toughness Bonus and Armor apply to each bullet, correct? Last night, one member of the group said that Toughness Bonus applies only once to the entire burst and that armor counted for each bullet, but at this point, I strongly suspect that he somehow misread Dual Shot in the Errata to apply to all autofire and semi-auto fire. Also, if the latter situation was how it works, Dual Shot would be a fairly less-than-useful talent. Can anybody out there confirm what is the case?
Every hit caused by autofire is resolved separately, subtracting Toughness Bonus and armour from each one individually.
The 'armour twice, toughness once' method of resolving a hit applies only to Dual Shot and Dual Strike, as the errata including that method refers specifically to those two talents.
Alright, thanks for the clarification. Maybe we shouldn't put so much weight on the person-in-question's words in the future. Now that I think about it, this isn't the first time he's misread rules, either. . .
-Kirov