Hello.
Prehistory (feel free to skip to the point): So, I've recently soft-finished my "LotR LCG Rework" Project (still applying small fixes, but nothing major planned at the moment), and there was a person who to my surprise asked me about the status of my old, long forgotten projects, and expressed the hope that I would revisit them one day.
Which I started doing a couple of days ago, I started revisiting my Esgaroth expansion. It's kinda embarassing actually, looking at my old work
So many things I could have done better.
The point: I started prototyping a new (not actually) thing - token cards. I'll provide current prototypes for evaluation below.
The concept is simple: Token cards are cards that are not included into a deck, but are kept in an out of play area and introduced into the game by various game effect, think Ranger of the North. But I decided to give it a "Token" subtype to allow me to affect those cards with rules separately.
The rules:
While in a player's hand, token cards are not considered to be in the players hand for any game effects purposes.
Example: You can't discard them to pay for card effects, you can't discard them from encouner card effects, you do not count them as part of your hand in Dunland quests, etc.
If a token card would enter an out of play state other than player's hand, remove it from the game instead.
Example: Any effect that causes a token card to enter a player's discard pile, or be shuffled into his deck would cause the token card to be removed from the game.
The reason behind those rules: Card economy is the main reason. If I am to introduce a way to add cards to the player's hand, I must make sure Noldor can't skyrocket their discard engines with them. I also must make sure that encounter card effects that punish hand size don't inflate their effectiveness because of all those tokens, as well as card-discarding encounter effects don't grow weaker because of the hand watered down with tokens.
What I'm asking for: Is educated feedback regarding this concept. By educated I mean feedback that bears actual points regarding the concept, not the "it sux/rox" type. The concept as a whole, not the example cards I'm gonna post below, because they are just a quickly made proofs of the concept. I'll be very greatful for any thoughts.
Card examples:





Thank you.