I didn't even look at those. I just looked at the 3+ damage numbers and just assumed that the average damage on three reds is higher than three blues.
Oh wow, three red is actually alot better.Here are the numbers for lone fighters, w/ swarm and w/ swarm + their "leader".
Z95s are definitely spikey in their damage output, but it seems that their have a greater chance to one shot a TIE in the first two cases than a TIE has to one-shot the Z95.
If Howlrunner is around, the TIE has a greater chance to one-shot the Z95.
Actually, I may have messed up the Z95 + Blount numbers, and they may be better. I assumed the "in addition" in Blount's ability would mean you could reroll two separate dice, but not the same die twice. Any opinions on this?
Really that's all I'm looking at: how the Z95 appears to out-class the Tie Fighter in everything but speed.
Yeah, but the big kicker is the fact that a Quarter of the time you shoot with a Z-95, you'll do no damage.

