This thread is for the operation of the current iteration of my Galactic Civil War campaign. If you are interested in participating (via Vassal), shoot me a PM.
The campaign map:
1. Corianus 1* – Toxic World (Light Asteroids) [0]
2. Corianus 2 – Verdant World (Light Asteroids) [4] - EMPIRE
3. Corianus 3 – Leisure World (Regular Asteroids) [6] - EMPIRE
4. Corianus 4 – Commerce World (Minefield) [12] - EMPIRE
5. Corianus 5* – Water World (Dense Asteroids) [2]
6. Corianus 6* – Ice World (Minefield) [0]
7. Outpost – Observation Post (Regular Asteroids) [2]
8. Outpost – Chop Shop (Nebula) [2]
9. Space Installation – Repair Depot (Derelict) [2] - REBEL
10. Outpost - Munitions Depot (Ionized Dust Cloud) [2]
11. Corianus 7 - High-Yield Gas Giant (Planetary Ring) [10] - REBEL
12. Trade Route - REBEL
Format is Name – Type (Unusual Feature) [Fleet Point Value]
* indicates the strategic target is currently unexplored.
Imperial Roster*
Gerson (GMT+8)
Echoblammo (UTC-6)
Mdl0114 (GMT-6)
Rebel Roster
Vladamex (GMT+1)
Swick (GMT-5)
Innese (GMT-6)
*Needs to send me huge ship builds.
Rekkon is GMT-6.
Resource Links:
Campaign Rules 6.3.0
Roster File
SciFi Name Generator (has Star Wars human and non-human)
Each team will need to choose their faction leader, who will be responsible for sending me their attack targets each turn.
TURN 1 (Deadline January 8th) - COMPLETE
Battles
Corianus 4 (Minefield): Supply Raid [75 points] Gerson vs. Vladamex (Empire is the defender) (Rebel victory)
Corianus 7 (Planetary Ring): What Price Victory? [75 points] Mdl0114 vs. Swick (Imperial victory)
Rebels take uncontested control of the Repair Depot.
Imperials take uncontested control of the Trade Route.
Final Score
Rebel: 20 (auto) + 20 (new target) + 5 (victories) - 5 (defeats) + 14 (control) - 4 (trade route) = 50
Empire: 20 (auto) + 20 (new target) + 5 (victories) - 5 (defeats) + 10 (control) + 10 (trade route) = 60
TURN 2 (Deadline January 16) - COMPLETE
Battles
Corianus 4 (Minefield): Exfil [80 points] Gerson vs. Innese (Rebel Victory)
Corianus 7 (Planetary Ring): Asset Recovery [100 points] Mdl0114 vs. Vladamex (Rebel Victory)
Trade Route (Random): Space Superiority [50 points] Echoblammo vs. Swick (Rebel Victory)
Final Score
Rebel: 20 (auto) + 20 (new target) - 0 (lost a target) + 15 (victories) - 0 (defeats) + 30 (control) + 10 (trade route) = 95
Empire: 20 (auto) + 20 (new target) - 25 (lost a target) + 0 (victories) - 15 (defeats) + 4 (control) - 4 (trade route) = 0
TURN 3 (Deadline January 30) - COMPLETE
Battles
Corianus 2 (Light Asteroids): Data Theft [100 points] Echoblammo vs. Swick (Imperial Victory by default)
Corianus 3 (Regular Asteroids): Space Superiority [100 points] Mdl0114 vs. Swick (Imperial Victory by default)
Corianus 4 (Minefield): Asset Recovery [100 points] Echoblammo vs. Innese (Imperial Victory by default)
Corianus 7 (Planetary Ring): Space Superiority [150 points] Gerson vs. Vladamex (Rebel Victory)
Intelligence Gathering (Random) [100 points] Mdl0114 vs. Vladamex (Rebel Victory)
Rebels take uncontested control of the Trade Route.
Score Progress (not awarded yet)
Rebel: 20 (auto) + 20 (new target) - 25 (lost a target) + 10 (victories) - 15 (defeats) + 12 (control) + 10 (trade route) = 32
Empire: 20 (auto) + 20 (new target) - 0 (lost a target) + 15 (victories) - 10 (defeats) + 22 (control) - 4 (trade route) = 63
The Rebels know the location of one Imperial support ship.
Edited by Rekkon