Corellian Conflict Squadrons (in French)

By GalacticFist, in Star Wars: Armada

You are also paying for the rules to a whole campaign system!

You are also paying for the rules to a whole campaign system!

This. 1000x this. You are paying for intellectual property(IP). (I work in software, so it makes perfect sense to me).

Edited by SoonerTed

I mean, I'm not too disappointed, I don't even think I'll play the campaign once. I bought CC for the squadrons and objectives. But, I'll understand if folks are a bit disappointed by the paper map.

I plan on laminating and mounting my CC map on a lightweight magnetized board and mounting all the counters/markers/stickers on magnets. Forever reusable.

I plan on laminating and mounting my CC map on a lightweight magnetized board and mounting all the counters/markers/stickers on magnets. Forever reusable.

why not sacrifice a virgin goat to George Lucas while you're at it

Heck, a plastic poster frame and some round adhesive velcro seems like a cheap, durable solution to me.

I'll go to Mardel's to laminate, they are super cheap (this map will probably cost $1.50) to laminate and can do large items. I need to find a substitute for the stickers and I hope FFG makes the other forms downloadable, although I am sure they will sell refill forms to squeeze a little more $$ out of us.

I'll admit.

I'm surprised people were buying it for the Map...

...

I'm paying $30 for New Objectives and wider Squadron options for models I already own.

Exactly. Just laminate the map and stop whining, jeez

How would one go about laminating the map?

I don't know the size of the map, but it is quite large. And last time I checked, to laminate a 3x2 poster I made for a contest cost a little over $100 without tax at OfficeMax. Is it reasonable to pay ~$50 to laminate the map?

A better option would be to pin it to a piece of cardboard and get some strong magnets and glue them to the tokens. Place one on the map and the other on the back. Or get a piece of Plexiglas for $10 at Home Depot and tape the map to that so you can still place stickers and preserve the paper.

Get Thee to a Hobby Lobby, STAT!

Edit: It might actually be Mardels. They are right next to each other, and when we shop, we generally go to both.

Mardel's, it is like $0.60 a foot to laminate.

I'll admit.

I'm surprised people were buying it for the Map...

...

I'm paying $30 for New Objectives and wider Squadron options for models I already own.

Exactly. Just laminate the map and stop whining, jeez

How would one go about laminating the map?

I don't know the size of the map, but it is quite large. And last time I checked, to laminate a 3x2 poster I made for a contest cost a little over $100 without tax at OfficeMax. Is it reasonable to pay ~$50 to laminate the map?

A better option would be to pin it to a piece of cardboard and get some strong magnets and glue them to the tokens. Place one on the map and the other on the back. Or get a piece of Plexiglas for $10 at Home Depot and tape the map to that so you can still place stickers and preserve the paper.

Get Thee to a Hobby Lobby, STAT!

Edit: It might actually be Mardels. They are right next to each other, and when we shop, we generally go to both.

Mardel's, it is like $0.60 a foot to laminate.

Sadly I don't think there is one near me. Michael's is the only craft store I know of.

I plan on laminating and mounting my CC map on a lightweight magnetized board and mounting all the counters/markers/stickers on magnets. Forever reusable.

why not sacrifice a virgin goat to George Lucas while you're at it

Waste of good meat - I'd rather make a good curry.

Re: the map complaints.

This is the digital age people. Take a picture of the thing, upload it to PowerPoint, and manipulate it digitally. I fully intend to run my campaign with my friends by email. Worse case scenario, you print out another copy or go get a high quality mat made. It's only 30 bucks. That's a steal for the intellectual property and the work the developers put into making the campaign rules.

Also, in all the hubbub about map materials how are we not addressing THIS:

"Norra Wexley is a badass Y-Wing girl : She allows bombers at distance 1 to hit +1 shield of the target when they get a critical dammage on a die."

What does that mean? +1 damage to shields? Damage to an adjacent shield face? This is huge!

You are also paying for the rules to a whole campaign system!

This is the only way I can justify paying the amount I do for ANY game!

Also, in all the hubbub about map materials how are we not addressing THIS:

"Norra Wexley is a badass Y-Wing girl : She allows bombers at distance 1 to hit +1 shield of the target when they get a critical dammage on a die."

What does that mean? +1 damage to shields? Damage to an adjacent shield face? This is huge!

I believe it can be read like this.

All friendly bombers within distance 1 gain "(crit): the defending hull zone suffers 1 damage to its shields".

Basically, every bomber within distance 1 does an extra damage (but that extra damage goes only to shields) when the die result contains a crit icon.

Edited by FoaS

Also, in all the hubbub about map materials how are we not addressing THIS:

"Norra Wexley is a badass Y-Wing girl : She allows bombers at distance 1 to hit +1 shield of the target when they get a critical dammage on a die."

What does that mean? +1 damage to shields? Damage to an adjacent shield face? This is huge!

All the early opening spoilers this week have me in shock that people think vague shorthanded rules summaries are anything close to sufficient. This barely counts as a spoiler because I have no idea what that means! Feed my craving for juicy spoilers and type out the text!

I assume it's something like "Whenever a friendly squadron with Bomber at distance 1 rolls a critical hit against a ship, one hull zone adjacent to the targeted zone loses 1 shield."

Edited by pasewi

Well, I feel great now...

Because I really, really tried... I did. But I don't actually have any skill ranks in Language(French), so I did my disjointed best...

because you can read the card. I don't have to type the French out, do I?

...

As it was, we were able to - eventually - get a closer look at the card and specify it...

Norra grants a critical effect to friendly squadrons with Bomber within Distance 1.

That allows you to deal 1 Damage to the targeting Hull-zone's Shield...

So its very similar to Ion cannon Batteries... AND because it is a Critical Effect, it will take the place of the Face Up Card... It is also optional, and cannot be blocked with a Basic Contain Token.

Edited by Drasnighta

So happy to see the missing squads, new tie advanced are awesome, I like that imperials get a re-rolling red die ace, and a bomber, rhymerball upgrade!

Well, I feel great now...

Because I really, really tried... I did. But I don't actually have any skill ranks in Language(French), so I did my disjointed best...

because you can read the card. I don't have to type the French out, do I?

...

As it was, we were able to - eventually - get a closer look at the card and specify it...

Norra grants a critical effect to friendly squadrons with Bomber within Distance 1.

That allows you to deal 1 Damage to the targeting Hull-zone's Shield...

So its very similar to Ion cannon Batteries... AND because it is a Critical Effect, it will take the place of the Face Up Card... It is also optional, and cannot be blocked with a Basic Contain Token.

well. If your target has shields, it,s a good effect. If not, just go with the default critical effect!

Well, I feel great now...

Because I really, really tried... I did. But I don't actually have any skill ranks in Language(French), so I did my disjointed best...

because you can read the card. I don't have to type the French out, do I?

...

As it was, we were able to - eventually - get a closer look at the card and specify it...

Norra grants a critical effect to friendly squadrons with Bomber within Distance 1.

That allows you to deal 1 Damage to the targeting Hull-zone's Shield...

So its very similar to Ion cannon Batteries... AND because it is a Critical Effect, it will take the place of the Face Up Card... It is also optional, and cannot be blocked with a Basic Contain Token.

well. If your target has shields, it,s a good effect. If not, just go with the default critical effect!

That's exactly it. Its optional - it doesn't override - and you can't block it with a basic Contain token... So its flexible and useful.. That damage itself can't be redirected or Braced, either... It applies to the Hull Zone targeted...

Of course, they could brace/ redirect the actual damage, but you're still putting hurt on the targeted zone.

You are also paying for the rules to a whole campaign system!

Well, I TRIED to reply a couple hours ago lol, but the Community page locked me out for some reason >.<

Anyway. Yes, agreed. And that is the main reason I will be buying it. It's just that I won't be in as much of a rush to do so :) But yeah the campaign rules look awesome!

Well, I feel great now...

Because I really, really tried... I did. But I don't actually have any skill ranks in Language(French), so I did my disjointed best...

because you can read the card. I don't have to type the French out, do I?

...

As it was, we were able to - eventually - get a closer look at the card and specify it...

Norra grants a critical effect to friendly squadrons with Bomber within Distance 1.

That allows you to deal 1 Damage to the targeting Hull-zone's Shield...

So its very similar to Ion cannon Batteries... AND because it is a Critical Effect, it will take the place of the Face Up Card... It is also optional, and cannot be blocked with a Basic Contain Token.

well. If your target has shields, it,s a good effect. If not, just go with the default critical effect!

That's exactly it. Its optional - it doesn't override - and you can't block it with a basic Contain token... So its flexible and useful.. That damage itself can't be redirected or Braced, either... It applies to the Hull Zone targeted...

Of course, they could brace/ redirect the actual damage, but you're still putting hurt on the targeted zone.

I'm confused: maybe you guys could help me see the error in my rules-understanding?

So, my understanding was that when a squadron attacks, normally they do not get to resolve ANY sort of critical effect UNLESS they have the 'Bomber' keyword, correct? In which case they get to resolve the normal crit effect of 'deal 1 of the damage cards face-up'. Correct? So, it seems to me that while that 'original/default' crit effect is rather rare (have to get through shields/redirects first), that this new 'critical effect' of directly damaging shields really doesn't do much. Right? The 'deal 1 damage to shields' is NOT additional to the base damage, correct? Or is that my confusion?

I'm confused: maybe you guys could help me see the error in my rules-understanding?

So, my understanding was that when a squadron attacks, normally they do not get to resolve ANY sort of critical effect UNLESS they have the 'Bomber' keyword, correct? In which case they get to resolve the normal crit effect of 'deal 1 of the damage cards face-up'. Correct? So, it seems to me that while that 'original/default' crit effect is rather rare (have to get through shields/redirects first), that this new 'critical effect' of directly damaging shields really doesn't do much. Right? The 'deal 1 damage to shields' is NOT additional to the base damage, correct? Or is that my confusion?

Ahem:

You are correct, you do not get to resolve ANY critical effect, UNLESS they have the Bomber Keyword.

The Bomber Keyword allows them to resolve *A* Critical Effect.

However, without some other rule in Play, there is nothing except the "Default" Critical Effect that they can use...

So that is all they can use.

Think of Norra Wexley as adding an upgrade card to your Squadrons that says " Crit: The Target Hull Zone loses one Shield"...

...

What does that actually Mean?

Well, let us take an Example.

Norra is not firing, but the Y-Wing Next to her is...

I roll my Bomber Dice, and I come up with HIT/CRIT on that Black..... My Target has 3 Shields, and doesn't want to spend any Defense Tokens, because this is just the first Shot...

So, I've rolled my Dice

He's used his Defense Tokens (or not)

And now, we get to the damage Phase:

STEP ONE: RESOLVE CRITICAL EFFECT

This is normally a declaration that "The First Damage card dealt by this attack is Face up." - ebcause that's the default... But No, Norra says "THE FACING HULL ZONE LOSES ONE SHIELD."

So it loses one shield. It goes from 3 to 2...

NOW, I calculate my Damage by counting my Bits and poieces... I have 1 Hit, and 1 Crit... Which means I deal 2 Damage.... They are both dealt, and now, the enemy has no Shields....

...

in the same Situation, WITHOUT Norra... I'd activate the Default Crit... Which would do nothing, as when I hit, I only hit shields, and deal no damage cards...

....

NOW, let us put is in a situation where the enemy only has ONE shield

I roll the Black and get HIT/CRIT

I hve a Choice.

I can use the Default Critical, in which case, I would deal 2 Damage... 1 To shield, and 1 to hull, but that Damage would be FACE UP...>

or

I can Use Norra... Which will deal 1 Damage to the Shield IMMEDIATELY at the start of the Damage Phase... And then the Actual Damage of 2 Will be done to the Hull... BUT, as I have not used the Default Critical, both of those Damage cards are FACE DOWN...

... Does That Help?

Think of Norra kinda giving them APTs... Except rather than an Immediate Face Up Card, its 1 Shield Lost...

if there's no Shield to Lose, it does nothing... So don't use it :D

Edited by Drasnighta

Well, I feel great now...

Because I really, really tried... I did. But I don't actually have any skill ranks in Language(French), so I did my disjointed best...

because you can read the card. I don't have to type the French out, do I?

...

As it was, we were able to - eventually - get a closer look at the card and specify it...

Norra grants a critical effect to friendly squadrons with Bomber within Distance 1.

That allows you to deal 1 Damage to the targeting Hull-zone's Shield...

So its very similar to Ion cannon Batteries... AND because it is a Critical Effect, it will take the place of the Face Up Card... It is also optional, and cannot be blocked with a Basic Contain Token.

well. If your target has shields, it,s a good effect. If not, just go with the default critical effect!

That's exactly it. Its optional - it doesn't override - and you can't block it with a basic Contain token... So its flexible and useful.. That damage itself can't be redirected or Braced, either... It applies to the Hull Zone targeted...

Of course, they could brace/ redirect the actual damage, but you're still putting hurt on the targeted zone.

I'm confused: maybe you guys could help me see the error in my rules-understanding?

So, my understanding was that when a squadron attacks, normally they do not get to resolve ANY sort of critical effect UNLESS they have the 'Bomber' keyword, correct? In which case they get to resolve the normal crit effect of 'deal 1 of the damage cards face-up'. Correct? So, it seems to me that while that 'original/default' crit effect is rather rare (have to get through shields/redirects first), that this new 'critical effect' of directly damaging shields really doesn't do much. Right? The 'deal 1 damage to shields' is NOT additional to the base damage, correct? Or is that my confusion?

It IS in addition. So barring defense tokens, a y wing hitting with a black hit/crit is doing 3 damage to the shielded side. B wing swarms just became even more murderous.

Well, I feel great now...

Because I really, really tried... I did. But I don't actually have any skill ranks in Language(French), so I did my disjointed best...

because you can read the card. I don't have to type the French out, do I?

...

As it was, we were able to - eventually - get a closer look at the card and specify it...

Norra grants a critical effect to friendly squadrons with Bomber within Distance 1.

That allows you to deal 1 Damage to the targeting Hull-zone's Shield...

So its very similar to Ion cannon Batteries... AND because it is a Critical Effect, it will take the place of the Face Up Card... It is also optional, and cannot be blocked with a Basic Contain Token.

well. If your target has shields, it,s a good effect. If not, just go with the default critical effect!

That's exactly it. Its optional - it doesn't override - and you can't block it with a basic Contain token... So its flexible and useful.. That damage itself can't be redirected or Braced, either... It applies to the Hull Zone targeted...

Of course, they could brace/ redirect the actual damage, but you're still putting hurt on the targeted zone.

I'm confused: maybe you guys could help me see the error in my rules-understanding?

So, my understanding was that when a squadron attacks, normally they do not get to resolve ANY sort of critical effect UNLESS they have the 'Bomber' keyword, correct? In which case they get to resolve the normal crit effect of 'deal 1 of the damage cards face-up'. Correct? So, it seems to me that while that 'original/default' crit effect is rather rare (have to get through shields/redirects first), that this new 'critical effect' of directly damaging shields really doesn't do much. Right? The 'deal 1 damage to shields' is NOT additional to the base damage, correct? Or is that my confusion?

It is in addition to the base damage. And resolved before the base damage.

assume that a given squadron has 2 red AS dice, has bomber, and is within distance 1 of Norra.

it attacks a ship with three shield on the target zone. this squadron rolls 1crit and 1damage. squadron owner elects to use the critical effect given by norra. targeted ship suffers three damage to shield. 1 from damage, one from crit-bomber, one from norra-granted crit effect that was elected to be used.

i think that's right anyways...