Stats for new Rogue One vehicles

By scotter23, in Star Wars: Age of Rebellion RPG

Here is what I got:

MC75 Carrier

Hull type/Class: Heavy Star Cruiser/Carrier/MC75

Manufacturer: Mon Calamari Shipyards

Hyperdrive: Class 1 (Backup 9)

Navcomputer: Equipped

Sensor Range: Long

Ship's Complement: 5000 officers, pilots, and enlisted crew

Starfighter/Vehicle Complement: 72 Starfighters, One Corvette

Encumbrance Capacity: 30000

Passenger Capacity: 1000

Consumables: 2 years

Cost/Rarity: 100,000,000/7

Customization Hard Points: 4

Silhouette: 8

Speed: 2

Handling: -2

Defense: 4/3/3/3

Armor: 8

Hull Threshold: 140

System Threshold: 80

Weapons: Six Port and Six Starboard Heavy Turbolasers (Fire Arc Forward, Port and Aft or Forward Starboard and Aft; Dam 11; Crit 3; Rng [Long]; Breach 4, Slow-firing 2, Linked 1)

Ten Port and Ten Starboard Point Defense Laser Cannons(Fire Arc Forward, Port and Aft or Forward Starboard and Aft; Dam 6; Crit 3; Rng [short];Linked 1, Counts as Sil 6)

Four Battleship Ion Cannons (Fire Arc All; Dam 9; Crit 4; Rng [Med]; Breach 3, Slow-firing 1, Ion, Linked 1)

Six Port and Six Starboard Proton Torpedo Launchers (Fire Arc Forward, Port and Aft or Forward Starboard and Aft; Dam 8; Crit 2; Rng [short]; Blast 6, Breach 6, Guided 2, Slow-firing 1)

Six Heavy Tractor Beams (Fire Arc All; Dam -; Crit -; Rng [short]; Tractor 6)

Hammerhead Corvette

Hull type/Class: Corvette/Hammerhead

Manufacturer: Rendili Hyperworks
Hyperdrive: Class 2 (Backup 8)
Navcomputer: Equipped
Sensor Range: Long
Ship's Complement: One pilot, one co-pilot, one engineer, one comms/sensors operator, two loadmasters, two gunners.

Starfighter/Vehicle Complement: Up to two docked craft
Encumbrance Capacity: 2000
Passenger Capacity: 12
Consumables: 1 year
Cost/Rarity: 900,000/6
Customization Hard Points: 2
Silhouette: 5
Speed: 3
Handling: -1
Defense: 2/2/2/2
Armor: 4
Hull Threshold: 45
System Threshold: 32
Weapons: Two Forward Double Laser Cannons (Fire Arc Forward; Dam 6; Crit 3; Rng [short]; Linked 1)

Dorsal Double Laser Cannon (Fire Arc All; Dam 6; Crit 3; Rng [short]; Linked 1)

Combat Refit-(Make following changes)

Encumbrance Capacity down to 1500

Increase Speed to 4, Handling -2

Ram Modification (Doubles defense bonus for collisions)

4 Additional Double Laser Cannons (Fire Arc All; Dam 6; Crit 3; Rng [short]; Linked 1)

UT-60D U-Wing Gunship

Hull type/Class: Gunship/UT-60D "U-Wing"
Manufacturer: Incom Corporation
Hyperdrive: Class 1
Navcomputer: Equipped
Sensor Range: Close
Ship's Complement: Pilot and Copilot
Encumbrance Capacity: 50
Passenger Capacity: 10 Troops
Consumables: 1 month
Cost/Rarity: 100,000/5
Customization Hard Points: 2
Silhouette: 4
Speed: 4
Handling: 0
Defense: 1/1
Armor: 3
Hull Threshold: 18
System Threshold: 14
Weapons: Forward Mounted Laser Cannons (Fire Arc Forward; Dam 6; Crit 3; Rng [Close]; Linked 1)
Door-mounted* Heavy Blaster Cannon (Fire Arc Port or Starboard; Dam 5; Crit 4;Rng [Close]) or

Door-mounted* Light Ion Cannon (Fire Arc Port or Starboard; Dam 5; Crit 4;Rng [Close])

*Only usable in atmosphere

Special: This can be used as a groups starting resource in place of Y-Wings, Lambda Shuttle or Base.

Edited by JinFaram

Now having seen the movie twice and reading the reviews above, I think a case could be made to go a couple ways with your version of the AT-ACT.

Version 1: Like mine, the walker is bigger and bulkier, and therefore needs a little more armor than the standard AT-AT and more encumbrance. This was done prior to seeing the film, but I think it can still work.

Version 2: Because in Empire Strikes Back, we hear Luke say, "That armor's too strong for blasters..." you could surmise that the AT-ACT and versions prior to Episode 5 were a bit weaker, and blasters *could* take them down. So, despite the size and encumbrance differences, the armor is less than the AT-AT, requiring the need to upgrade the armor later.

I think both ideas work fantastic. It will be interesting to see what the official LFL stats are.

Edited by scotter23

really trying to understand the swept wings of the U-wing. They only swept back when taking off from the forest moon of Yavin 4, then closed to go to hyperspace, and i never saw them open again

Also, IMHO, the u-wing is sil 3 and looks like the seats were set up 4 to a side so passengers 8. Just my thoughts.

There were six seats in the middle and two by each door. As for the sil I wasn't sure while it isn't much bigger its got more mass to it than most fighters.

That being said, they could stat it as having more. I have a hard time believing 30 troops can fit in a LAAT/i

Edited by JinFaram

Here is what I got:

You are an officer and a gentleman sir. I salute you.

Matter of opinion now - how would the MC-75 fit into the Alliance Fleet? The Visual Guide made out the Profundity to be a one-off (Mon Cal building that they effectively stuck rockets to the foundations of, launched, then refitted as a warship - because if any universe operates on the rule of cool it's going to be Star Wars) but given the custom-made nature of all Mon Cal ships it could well be part of a whole refit class. How would others use it? I like that it gives the Alliance a nice mid-point between the corvette/frigate-weight CR90s and Nebulon-Bs, and the battleship-weight MC80s, but that's just my view.

Now having seen the movie twice and reading the reviews above, I think a case could be made to go a couple ways with your version of the AT-ACT.

Version 1: Like mine, the walker is bigger and bulkier, and therefore needs a little more armor than the standard AT-AT and more encumbrance. This was done prior to seeing the film, but I think it can still work.

Version 2: Because in Empire Strikes Back, we hear Luke say, "That armor's too strong for blasters..." you could surmise that the AT-ACT and versions prior to Episode 5 were a bit weaker, and blasters *could* take them down. So, despite the size and encumbrance differences, the armor is less than the AT-AT, requiring the need to upgrade the armor later.

I think both ideas work fantastic. It will be interesting to see what the official LFL stats are.

My personal view (backed up again by the Visual Guide, though it's not the word of God and doesn't apply actual statistics so it's rather relative) is that it's under-armoured compared to the combat model, as well as under-gunned, due to being a rear-line vehicle.

Personally, I don't understand why you'd use something like an AT-AT chassis for cargo transport, and wish they'd just used the bog-standard AT-AT in the film, but hey.

really trying to understand the swept wings of the U-wing. They only swept back when taking off from the forest moon of Yavin 4, then closed to go to hyperspace, and i never saw them open again

The Visual Guide (yes I know, I've become that guy haven't I?) suggests that the wings are used to radiate heat and expand the ship's shield bubble; atmospherics can mess with them, so it's generally only done in the upper atmo/in a vacuum.

Of course I may be wrong - the only true canon is the one you bring to the table.

Edited by ColonelCommissar

I guessed that the MC75 was a heavy carrier. The visual guide does not specify that it carries fighters but it has large areas that could be hangers and had the Tantive IV in it.

Version 1: Like mine, the walker is bigger and bulkier, and therefore needs a little more armor than the standard AT-AT and more encumbrance. This was done prior to seeing the film, but I think it can still work.

Version 2: Because in Empire Strikes Back, we hear Luke say, "That armor's too strong for blasters..." you could surmise that the AT-ACT and versions prior to Episode 5 were a bit weaker, and blasters *could* take them down. So, despite the size and encumbrance differences, the armor is less than the AT-AT, requiring the need to upgrade the armor later.

I think a big and important question is: What they hell was the door gun Capt. Simian was manning?

On the one hand it was roughly Heavy Repeater in size, on the other it looked like an ion weapon of some kind (A nice touch actually, Ion weapon have been kinda underrepresented).

I'm kinda wondering if perhaps the solution is to split the difference and make the door gun in this instance a heavy weapon related to the T-7 Ion Distruptor?

That would make a certain amount of sense. Ion Disruptors are sufficiently nasty that it would make sense to mount them as door guns where their dual anti-vehicle anti-personnel role could be justified. And with Damage 12, Breach 2, and Vicious 6 you could have a an AT-ACT at Armor 3.

It's kinda low Armor, but I think with some extra HT that might put us in the ballpark.

Baze shoots a missile tube at the AT-ACT, it doesn't do enough damage to inflict any HT, but he could Crit it (uncooperative dice kicking out a "Jostled" result). Torpedoes and X-wing lasers would have an easier time. And Monkey-man with a T-7 (or relative thereof) can pound the ACT getting a nice +60 crit result like Breaking up?

Of course this means we'll have to get used to the idea of the Rebellion being ok with using T-7s, but then again, Rogue One is kinda about showing the not-so-nice part of the rebellion....

Also, IMHO, the u-wing is sil 3 and looks like the seats were set up 4 to a side so passengers 8. Just my thoughts.

Disagree, I definitely feel like 4 is spot on sharing it's relative size with ships like the Jumpmaster or the Skipray Blastboat

I think a big and important question is: What they hell was the door gun Capt. Simian was manning?

On the one hand it was roughly Heavy Repeater in size, on the other it looked like an ion weapon of some kind (A nice touch actually, Ion weapon have been kinda underrepresented).

I'm kinda wondering if perhaps the solution is to split the difference and make the door gun in this instance a heavy weapon related to the T-7 Ion Distruptor?

That would make a certain amount of sense. Ion Disruptors are sufficiently nasty that it would make sense to mount them as door guns where their dual anti-vehicle anti-personnel role could be justified. And with Damage 12, Breach 2, and Vicious 6 you could have a an AT-ACT at Armor 3.

It's kinda low Armor, but I think with some extra HT that might put us in the ballpark.

Baze shoots a missile tube at the AT-ACT, it doesn't do enough damage to inflict any HT, but he could Crit it (uncooperative dice kicking out a "Jostled" result). Torpedoes and X-wing lasers would have an easier time. And Monkey-man with a T-7 (or relative thereof) can pound the ACT getting a nice +60 crit result like Breaking up?

Of course this means we'll have to get used to the idea of the Rebellion being ok with using T-7s, but then again, Rogue One is kinda about showing the not-so-nice part of the rebellion....

The weapon is a T-45 Repeating Ion Blaster. Statwise, I'd just make it a regular Heavy Repeater with Ion rules

I think a big and important question is: What they hell was the door gun Capt. Simian was manning?

On the one hand it was roughly Heavy Repeater in size, on the other it looked like an ion weapon of some kind (A nice touch actually, Ion weapon have been kinda underrepresented).

I'm kinda wondering if perhaps the solution is to split the difference and make the door gun in this instance a heavy weapon related to the T-7 Ion Distruptor?

That would make a certain amount of sense. Ion Disruptors are sufficiently nasty that it would make sense to mount them as door guns where their dual anti-vehicle anti-personnel role could be justified. And with Damage 12, Breach 2, and Vicious 6 you could have a an AT-ACT at Armor 3.

It's kinda low Armor, but I think with some extra HT that might put us in the ballpark.

Baze shoots a missile tube at the AT-ACT, it doesn't do enough damage to inflict any HT, but he could Crit it (uncooperative dice kicking out a "Jostled" result). Torpedoes and X-wing lasers would have an easier time. And Monkey-man with a T-7 (or relative thereof) can pound the ACT getting a nice +60 crit result like Breaking up?

Of course this means we'll have to get used to the idea of the Rebellion being ok with using T-7s, but then again, Rogue One is kinda about showing the not-so-nice part of the rebellion....

The weapon is a T-45 Repeating Ion Blaster. Statwise, I'd just make it a regular Heavy Repeater with Ion rules

That complicates matters a little.

What's your source btw?

The Visual Guide. I've been using it to make all my judgements on stats thus far. It has details on all the new bits (including the tank, which I may see about statting up since I don't think it's in any of the books) as well as lots of random stuff (they appear to have named every single extra).

I think both ideas work fantastic. It will be interesting to see what the official LFL stats are.

My personal view (backed up again by the Visual Guide, though it's not the word of God and doesn't apply actual statistics so it's rather relative) is that it's under-armoured compared to the combat model, as well as under-gunned, due to being a rear-line vehicle.

Personally, I don't understand why you'd use something like an AT-AT chassis for cargo transport, and wish they'd just used the bog-standard AT-AT in the film, but hey.

I'm going to add an addendum to my stats basically saying this very thing. Regardless, either way, it's fun to mess with.

And to answer your question about why you'd use something like an AT-AT for transport... it's the same reason fighters can bank in space... Because Star Wars. :)

I think both ideas work fantastic. It will be interesting to see what the official LFL stats are.

My personal view (backed up again by the Visual Guide, though it's not the word of God and doesn't apply actual statistics so it's rather relative) is that it's under-armoured compared to the combat model, as well as under-gunned, due to being a rear-line vehicle.

Personally, I don't understand why you'd use something like an AT-AT chassis for cargo transport, and wish they'd just used the bog-standard AT-AT in the film, but hey.

I'm going to add an addendum to my stats basically saying this very thing. Regardless, either way, it's fun to mess with.

And to answer your question about why you'd use something like an AT-AT for transport... it's the same reason fighters can bank in space... Because Star Wars. :)

I would again refer your honour to the rule of cool. Given their questionable top speed, perhaps FFG's taken to using AT-ACTs to transport their new releases?

And to answer your question about why you'd use something like an AT-AT for transport... it's the same reason fighters can bank in space... Because Star Wars. :)

I think we can try to justify nearly anything in Star Wars with Star Warzy answers.

Kyber crystals are very valuable and perhaps also very heavy? It takes a 4-winged shuttle, not just a Lamba, to move only a small shipment in those orange containers underneath. Moving a very large shipment of heavy and extremely valuable crystals (large orange AT-ACT container) should require a very heavy and heavily armored vehicle. Old Star Wars lore has already shown that if you want the heaviest in armored vehicles you need legs since they are too heavy for repulsorlifts.

That one is easy in my opinion. I've had a harder time justifying the entire process we see on screen of mining and moving the kyber crystals. Source is Jedha, destination Scarif.

Problem 1. Jedha "mines" and the crystals being moved by repulsorlift tank through urban Jedha City. Where exactly are the crystals coming from upon Jedha? I've heard mention of mines on Jedha, but also that they were being taken from the Jedha Temple. Did the temple have massive chambers of crystals that would need a fleet of heavy shuttles, heavy transports, and lots of time to move them? Perhaps the Jedha Temple was placed upon the largest source of kyber crystals in the Galaxy. Makes sense. Thus, the Empire is going in/under the temple to mine the crystals. That could explain why we see small containers of crystals being escorted through Jedha City instead of being picked up directly by shuttles from a mine out in the desert. Instead of leveling the middle of Jedha City adjacent the temple for shuttle pads (creating even more resentment within the city) the crystals are moved through town under guard to large shuttle pads placed in a less populated area?

Problem 2. Why are the heavy haul AT-ACT's being used at all? So the crystals are loaded onto heavy shuttles at Jedha and brought to awaiting Star Destroyers. SD's arrive above Scarif where the DS is being finalized and fitted with a super laser requiring the crystals. First, the DS is in space. Why send the crystals down to the surface at all? Perhaps they are getting so many that extras are being stored on the surface for a future DS2 project? Or, perhaps the crystal "refinery" or super laser factory was built upon the surface of Scarif, but we don't see it in the movie? Perhaps it is somewhere off screen from the ISB data tower? If that is accepted (surface facilities), why aren't the shuttles just dropping the crystals off at the refinery or factory itself after they move through the shield gate? Why would there be a need to drop them at a surface landing field for loading upon the AT-ACT to be moved elsewhere when the shuttles could fly there directly?

Edited by Sturn

Also, IMHO, the u-wing is sil 3 and looks like the seats were set up 4 to a side so passengers 8. Just my thoughts.

Also, IMHO, the u-wing is sil 3 and looks like the seats were set up 4 to a side so passengers 8. Just my thoughts.

Disagree, I definitely feel like 4 is spot on sharing it's relative size with ships like the Jumpmaster or the Skipray Blastboat

Sorry but I agree with Jareth, it is NOT sil 4. Sil 4 is the Millenium Falcon, which is way bigger than the U-wing. The Skipray and Jumpmaster are both significantly larger than it. It is on the large side of 3 but still within it, like the HWK-290.

EDIT: Been looking up stuff for all those ships, and I definitely feel that the U-wing is sil 3. Floorplans for the Jumpmaster have it as multi-room whereas the U-wing is just one room like the Phantom (also sil 3), kinda like a chopper in a Vietnam war film.

Edited by Flintlock Jazz

No, I'd definitely say it's Sil 4. Sil 3 is for single/double-seat fighters; a U-Wing has two side-by-side pilots, room for a dozen passengers, and is 25m long (for comparison an HWK-290 is 29m, and also Sil 4). By comparison. An X-Wing is 12.5m and a YT-1300 is 34.75m. The U-Wing is also wider than many with wings extended. If you look at how it flies it handles and is flown like a Sil 4 craft, not a Sil 3. A Sil 3 like a TIE Fighter can be flung all over the place, whereas Sil 4s are a bit more stable, much like the U-Wing we see on screen. I'd say the evidence weighs it to be a Sil 4 craft.

The HWK-290 is Silhouette 3. There is another Silhouette 3 freighter (Mon Cal) in one of the books too.

The HWK-290 is Silhouette 3. There is another Silhouette 3 freighter (Mon Cal) in one of the books too.

No, I'd definitely say it's Sil 4. Sil 3 is for single/double-seat fighters; a U-Wing has two side-by-side pilots, room for a dozen passengers, and is 25m long (for comparison an HWK-290 is 29m, and also Sil 4).

The HWK-290 is Silhouette 3 (see http://swrpg.viluppo.net/transportation/starships/1481/ ). The HWK-1000 is Silhouette 4 (see http://swrpg.viluppo.net/transportation/starships/1831/ ).

Ah, never mind. I still just can't see it fitting into Sil 3 though, but I am a stubborn fool...

I know that they classify it as an MC75 Heavy Cruiser in the book and in the movie on Wookieepedia but when I saw it I thought it was a Subjugator class refit or Providence class refit from the Confederacy. If I remember right those class of ships could hold hammerhead vessels for launch.

However, it makes since because some of the smaller ships may not have as powerful hyperdrives so being able to jump in with an entire fleet of a cruiser and few corvettes makes a lot of tactical sense. Remember the Alliance was just getting traction so their fleet was probably not in the best repair. Of course that is just a theory as well as if you go off of the old legends that the Mon Cal would make each cruiser unique build so maybe that one was another one of their custom ships.

Using several shots and schematics I've gathered and adjusted in Photoshop, superimposed and measured against other fighters I get roughly 14.3 m from back of engine to nose and 22.8 m from back of engine to tip of wing. That shortens to below 20 m when folded back. Small cockpit for 2 and a belly hold for up to 8. It doesn't set much taller then the standard fighters since the cabin is right near the ground. Given that there are fighters up to 18 m and bulkier that the U-Wing, I still say Sil 3 IMHO as I don't think it has the bulk or mass of anything they have listed as Sil 4.. If Sil 4 is what you think, however, go for it. What ever powers your engines. :P

Now, I'm no engineer or math wizard, so my numbers may be a bit off, but until we get either official data or game stats, this is all I have. :)

From the DK Rogue One Visual Guide, co-wrote by Pablo Hidalgo. It states the U-wing's height is 3.35m (11ft) and length is 24.98m (82ft) with S-foils forward. Crew of 2 plus 8 passengers. I believe this information is canon.

If anyone has questions let me know. The book covers most of the equipment and vehicles in Rogue One.

Didn't know about that book. Have to get. Thanks!

OK, I was a little off, but still, I don't think it has the bulk/mass for a Sil 4. I'm still keeping mine Sil 3.