How many times are You encountering the Runesword? Only once, so once You tricked the Runesword, it is with You, regardless of Your alignment, because it is examined only when the Runesword is encountered. Also, from the wording of the ability I can read, that the disguising ability is a permanent ability, not 1 shot, or until the end of turn, only.
secret promo charakters ?
Velhart said:
PS: If you really want the runesword, change to evil ! 

I used it as an example as it is most loved Object in the game 
Nemomon said:
How many times are You encountering the Runesword? Only once, so once You tricked the Runesword, it is with You, regardless of Your alignment, because it is examined only when the Runesword is encountered. Also, from the wording of the ability I can read, that the disguising ability is a permanent ability, not 1 shot, or until the end of turn, only.
The disguise is not permanent, and as we know the rules, characters must ditch the object if they don't have the alignment
After you use the disguise, you will change back to the alignment that you have.
That's the meaning of this ability. ( you can avoid alignment event cards for example who are doing nasty things to you.
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But if it is possible to use her last ability by rolling a die, then you can try to get the benefit of the card. (if a card will offer that)
From the wording:
- If you land on an adventure card, you can disguise your alignment with an illusion.
- Roll a die. On a 4-6 you can lay a claim to the effects of another alignment as your own
it is permanent, however we must disguise every Adventure card separately, and also disguising ends, when we are losing the card (we must ditch it, of due to any other effect). From the wording, we are not changing our alignment while disguising, but we are gaining the effect of another alignment. If the effect is continuous, our diguising ability is continuous as well.
Velhart said:
( you can avoid alignment event cards for example who are doing nasty things to you.
Depends, I only can that ones I'll draw personally. Others not.
Velhart said:
But if it is possible to use her last ability by rolling a die, then you can try to get the benefit of the card. (if a card will offer that)
Then, if possible, as an effect of the card, I should be able to keep it with my Character.
Nemomon said:
From the wording:
- If you land on an adventure card, you can disguise your alignment with an illusion.
- Roll a die. On a 4-6 you can lay a claim to the effects of another alignment as your own
it is permanent, however we must disguise every Adventure card separately, and also disguising ends, when we are losing the card (we must ditch it, of due to any other effect). From the wording, we are not changing our alignment while disguising, but we are gaining the effect of another alignment. If the effect is continuous, our diguising ability is continuous as well.
It is not permanent.
It's just a disguise for that one moment.
You can only be one alignment
Nemomon said:
Velhart said:
But if it is possible to use her last ability by rolling a die, then you can try to get the benefit of the card. (if a card will offer that)
Then, if possible, as an effect of the card, I should be able to keep it with my Character.
It is not meant for objects
------------
Both ability's are meant for events who have a effect with alignments at that moment.
Or maybe strangers, if they would do the same..( i hope you understand
Velhart said:
You can only be one alignment
And actually I'm one alignment, as the disguised Object don't check my actuall, or true alignment anymore. Disguising effect for given card lasts, when the card is not in effect anymore, and Runesword is not in effect anymore, when we are losing it. Before that our disguise ability is still in effect. Besides, the wording doesn't tell us which exactly cards it affect.
Velhart said:
Nemomon said:
Velhart said:
But if it is possible to use her last ability by rolling a die, then you can try to get the benefit of the card. (if a card will offer that)
Then, if possible, as an effect of the card, I should be able to keep it with my Character.
It is not meant for objects
But there is no word, that we cannot use it against cards which stays with us.
Nemomon said:
Velhart said:
You can only be one alignment
And actually I'm one alignment, as the disguised Object don't check my actuall, or true alignment anymore. Disguising effect for given card lasts, when the card is not in effect anymore, and Runesword is not in effect anymore, when we are losing it. Before that our disguise ability is still in effect. Besides, the wording doesn't tell us which exactly cards it affect.
The Object is not diguised.
The illusionistess is disguised 
Velhart said:
Nemomon said:
Velhart said:
You can only be one alignment
And actually I'm one alignment, as the disguised Object don't check my actuall, or true alignment anymore. Disguising effect for given card lasts, when the card is not in effect anymore, and Runesword is not in effect anymore, when we are losing it. Before that our disguise ability is still in effect. Besides, the wording doesn't tell us which exactly cards it affect.
The Object is not diguised.
The illusionistess is disguised 
No,
The Object is diguised.
The illusionistess is under disguising
I think now You know, why I love her 
Nemomon said:
Velhart said:
Nemomon said:
Velhart said:
You can only be one alignment
And actually I'm one alignment, as the disguised Object don't check my actuall, or true alignment anymore. Disguising effect for given card lasts, when the card is not in effect anymore, and Runesword is not in effect anymore, when we are losing it. Before that our disguise ability is still in effect. Besides, the wording doesn't tell us which exactly cards it affect.
The Object is not diguised.
The illusionistess is disguised 
No,
The Object is diguised.
The illusionistess is under disguising
No,
please, let's end this debate.
I have said what the meaning is of the ability.
The Illusionistess can disguise herself
simple
-
The next will come soon after some hours, so i make it a bit exciting
Nemomon said:
I think now You know, why I love her 
Haha 
well, sadly it don't work for the evil runesword.
I wish i could satisfy you, but this is what the text is about, and the true spirit of the illusionistess
---------
PS: I hope that you still love her now..
Velhart said:
Nemomon said:
Anyway, I have a question for it, could You check the translation of:
- Instead of attacking another character, you can challenge fate. You and your opponent
both roll a die and add your current craft. When you win, you get a fate token, otherwise
you lose a fate token or a life, which is your choice.
Yes, it must be changed in (gain)
thanks for mention this 
The trophy ability that you can get a fate token must also be change in (Gain)
Update 7 !

Courtisan
Strength: 2, Craft: 4, Life:4, Gold: -, Fate: 4, Alignment: Neutral, Start: City
Abilities:
- Instead of attacking another character, you can try to seduce him. The character loses
his next turn and has to give you a Object or gold, which is his choice.
- Instead of attacking another character, you can ingratiate with one of his followers,
and you can take the follower.
- After you bought something from a stranger, you can confuse him. Roll one die:
1-4 : No effect
5-6: You don’t have to pay anything
- When you meet a stranger, who offers something to a character with a certain
alignment, you can impress him. Roll one die:
1-3: The stranger reacts, as if you have the wrong alignment
3-4: No effect
5-6: The stranger reacts, as if you have the right alignment
One important thing to note, about the illusionistess is that the word ( equipment) must change in objects + ( Magic= spells)
dark servant
strengh 2
craft 4
fate 4
gold -
life 4
abilitys
you grip to another player, you may force him into a mental struggle. if you are attacked by another player you do not, it must tuen
- If you on a spirited Trifest, you can a different player, the latter immediately put in your attacks. the spirit goes immediately to the field of the chosen.
-The following cards fall in a draft of 1-4 to you, if another player pulls: devil, Mephistopheles, and phantom.
-at the cemetery and the Enchanted glades you may choose instead to roll the dice whether you have a living point, a spell or a teleport to a beliebieges field will receive the same region.
-you may, the town, the tavern, the village or not voluntarily enter the castle. you are forced to enter one of these locations to the opportunities you may not use this resort.
- Except you must not use the rune sword weapon in battle. you must also bear no armor and no helmet.
start Cemetery
evil
german
greifst du einen anderen spieler an, darfst du ihn in einen psychischen kampf zwingen. wenn du von einen anderen spieler angegriffen wirst darfst du es nicht tuen
- wenn du auf einen geist trifst, kannst du einen anderen spieler auswählen , den dieser sofort an deiner stelle angreift. der geist begibt sich sofort auf das feld des auserwählten.
-folgende karten fallen bei einem wurf von 1-4 dir zu , wenn sie ein anderer spieler zieht : teufel, mephistopheles und phantom.
-auf dem friedhof und der verwunschenden lichtung darfst du anstatt zu würfeln wählen , ob du einen lebenspunkt , einen zauberspruch oder einen teleport auf ein beliebieges feld der gleichen region erhälst.
-du darfst die stadt , die taverne , das dorf oder das schloss nicht freiwillig betreten . bist du gezwungen, einen dieser orte zu betreten darfst du die möglichkeiten dieses ortes nicht nutzen.
- du darfst ausser dem runenschwert keine waffe im kampf benutzen. du darfst auch keine rüstung und keinen helm tragen.
The Courtisan is pretty good.
I would bet that a opponent will try to avoid her at all cost. 

Stealing followers will be fun !
Velhart said:
- When you meet a stranger, who offers something to a character with a certain
alignment, you can impress him. Roll one die:
1-3: The stranger reacts, as if you have the wrong alignment
3-4: No effect
5-6: The stranger reacts, as if you have the right alignment
It is only 1
: The card doesn't expect anything, if You roll 2 on 1 die xD 

Nemomon said:
Velhart said:
- When you meet a stranger, who offers something to a character with a certain
alignment, you can impress him. Roll one die:
1-3: The stranger reacts, as if you have the wrong alignment
3-4: No effect
5-6: The stranger reacts, as if you have the right alignment
It is only 1
: The card doesn't expect anything, if You roll 2 on 1 die xD 

Hey Nemomon,
You are right, but it seems that Mephisto forgot the number 2, otherwise it makes no sense. 3-4 is no effect
Let's assume this:
- When you meet a stranger, who offers something to a character with a certain
alignment, you can impress him. Roll one die:
1-2: The stranger reacts, as if you have the wrong alignment
3-4: No effect
5-6: The stranger reacts, as if you have the right alignment
This looks better and logical 
Thanks for clarifying this.
Night watch is working 24/7 
Nemomon said:
Night watch is working 24/7 
Thanks for aiding me
PS:
i have already think about where the characters will be placed in my choice list
Exorcist= first choice ranking
Juggler= Third choice ranking
illusionist= second choice ranking
Martyress= First choice ranking
Genni= second choice ranking
Fortune Knight= second choice ranking
Courtisan= First choice ranking

From Good:
1st: Martyr
2nd Exorcist
3rd. Illusionist
4th Juggler
From Neutral:
1st Soldier of Fortune (but because of one TURBO's "sea shanty" song titled as "Zolnierz Fortuny) - www.youtube.com/watch
2nd Djinn
3rd. Courtisan