First off, please read the whole opening post; this is not Mario Kart only and I wish I would've never put that in the title.
We all know that the dial can make (T-70) or break (Hwk) a ship. But which dials are actually the best? Sometimes the combo of abilities(U-wing), stats (YV-666), or actions can influence how good a dial is. Base size also matters. But what happens if we took the Vanilla Z-95 and allowed you to upgrade your dial for points or downgrade your dial for negative points (not that you would do that; the z has a pretty mediocre dial). What if a specific pilot ability lets you use a different dial or a title (for like, I don't know, the T-65 or the Hwk) allowed you a better dial than they were originally set with. Or in a Mario Kart "season" you had extra points to upgrade your racer.
Now we might not come to consensus exactly on which dials outrank which; sometimes it does depend on what you want a ship to do or who you pair it with. But I think we can come to consensus on a general order with 4 tiers: Best, solid, poor, worst.
I'll curate this as long as folks are interested. The first post will hold the overall list but before we come to that we'll rank each ship within faction. If it goes well we can also talk about increasing point costs but first we should focus on ranking the dials.
Things to keep in mind: base size, access to Boost or BR or SLAM or cloak, or ship specific titles/abilities don't matter for this thought exercise.
Best
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Solid
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Poor
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Worst
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Edited by Rakky Wistol