Quad Upsilon Escalation List

By IronLichRich, in X-Wing Squad Lists

So I'm thinking about four upsilons for escalation and have a list I like. The question is how to build it up to 150, and I could use some help with it.

The Final List is

Lt Dormitz

-FCS

-Engine Upgrade

-Hux

-Hyperwave Comm Scanner

-Pattern Analyzer

3x Starkiller Base Pilot

-FCS

-Hyperwave Comm Scanner

-Pattern Analyzer

I'm thinking of escalating like this

60 Points

2 Starkiller Base Pilots naked, having to play 2 ships throws a wrench in my plans.

90.

Add fcs and both tech slots to the ship, try and win at 70 points.

120

Throw Dormitz in with everything on him, bringing us to 115 points

150

Add the last ship

Thoughts?

Out of interest, why Dormitz? If you're wanting to get your beatsticks in faster, that I can see, or even just provide a chance to psych out your opponents.

However, I'd personally change him out for Major Stridan, and toss a Systems Officer on Stridan. While it won't be useful every turn, it allows you to engage on turn 1 with a free target lock taken at a slightly higher pilot skill. It also allows for those times when you kill the target and need to acquire a new one, or your previous target slips out of arc.

It also means you need to group less for Hux to work. While flying full-force at your opponent with 4 Upsilons (And having three of them have guaranteed attacks on turn one) can be scary, I'm not sure if it leaves with a plan for follow- up turns.