Non-Ent Leadership Faramir Deck

By Seastan, in Strategy and deck-building

I've done Faramir with Outlands. Of course that was the day we played Escape From Mount Gram, so...no practical experience but in theory should be pretty awesome.

Edited by Kakita Shiro

I was curious about non-ent usage, so I tried a ringsdb check:

Leadership Faramir decks: 114 decks

with hero Treebeard: one (mine)

with ally Treebeard: 50 decks

That surprised me -- under half the decks include the mightiest Ent of them all? Of course, he can ready himself. The best ents would be the lore Ents, since they can effectively quest and fight (so Faramir does more than make them same-turn available)

with Quickbeam: 42 decks

with Wandering Ent: 41 decks

with Wellinghall Preservers: 33 decks.

Way less than I thought, though the issue with LeFaramir and Ents is that he doesn't match sphere with any of them.

On a more narrow front, what about LeFaramir with Gondor, where he at least has a good sphere match?

with Visionary Leadership: 30 decks (including Seastan's new one). Most of those are LeBoromir decks also, as you'd expect.

Narrow it down further:

LeFaramir/Mablung/Damrod -- one other deck -- and it's an Ent Deck, not a Gondor deck.

http://ringsdb.com/decklist/view/1718/ents-of-ithilien-1.0

Same lineup, but the only common cards are core Gandalf, Ranger Spikes, Steward of Gondor, and Sneak Attack.

with Knights of the White Tower -- two other decks, both with LeDenethor.

http://ringsdb.com/decklist/view/3545/heirs-of-mardil-1.0

http://ringsdb.com/decklist/view/3569/imrahil-gondor-1.0

I've done Faramir with Outlands. Of course that was the day we played Escape From Mount Gram, so...no practical experience but in theory should be pretty awesome.

it's also set up with good stuff Leadership like resource acceleration/distribution like Parting Gifts, Errand-rider, and Steward of Gondor and other readying effects like Strength of Arms and Heir of Mardil

I've done Faramir with Outlands. Of course that was the day we played Escape From Mount Gram, so...no practical experience but in theory should be pretty awesome.

i'm using him as my third Leadership hero (along with the obvious choices of Hirluin and Prince Imrahil)

it's also set up with good stuff Leadership like resource acceleration/distribution like Parting Gifts, Errand-rider, and Steward of Gondor and other readying effects like Strength of Arms and Heir of Mardil

I really like having Denethor as my third hero. The extra resources are fantastic and, once he is a man of Gondor, funneling even more funds to Hirluin is fantastic.

I've done Faramir with Outlands. Of course that was the day we played Escape From Mount Gram, so...no practical experience but in theory should be pretty awesome.

My first thought on this is that if your outlands allies are worth readying, you've already won the game.

I've done Faramir with Outlands. Of course that was the day we played Escape From Mount Gram, so...no practical experience but in theory should be pretty awesome.

My first thought on this is that if your outlands allies are worth readying, you've already won the game.

Not always. Sometimes you just need to get double duty out of someone early to keep the rest of the pack alive.

I've done Faramir with Outlands. Of course that was the day we played Escape From Mount Gram, so...no practical experience but in theory should be pretty awesome.

My first thought on this is that if your outlands allies are worth readying, you've already won the game.

Not always. Sometimes you just need to get double duty out of someone early to keep the rest of the pack alive.

But isn't playing 1 more outlands ally objectively better than getting an extra ready on one of them every round? So why not pick a hero that will help you get more outlands in play?

I've done Faramir with Outlands. Of course that was the day we played Escape From Mount Gram, so...no practical experience but in theory should be pretty awesome.

My first thought on this is that if your outlands allies are worth readying, you've already won the game.

Not always. Sometimes you just need to get double duty out of someone early to keep the rest of the pack alive.

But isn't playing 1 more outlands ally objectively better than getting an extra ready on one of them every round? So why not pick a hero that will help you get more outlands in play?

I would say it is generally, and therefore subjectively, better.