Sato Task Force

By Card Knight, in Star Wars: Armada Fleet Builds

My take on a Sato listy-list. Objective are kind of arbitrary at the moment, but I REALLY like the Hera/Han/Tycho/Shara combo for Sato. Han can activate first in the round to get in position for Sato, and Hera can keep up to give Shara and Tycho Rogue for the end of the round.

Sato Task Force
Author: Card_Knight

Faction: Rebel Alliance
Points: 393/400

Commander: Commander Sato

Assault Objective: Opening Salvo
Defense Objective: Hyperspace Assault
Navigation Objective: Salvage Run

Assault Frigate Mark II B (72 points)
- Ordnance Experts ( 4 points)
- Reinforced Blast Doors ( 5 points)
= 81 total ship cost

MC30c Scout Frigate (69 points)
- Admonition ( 8 points)
- Lando Calrissian ( 4 points)
- Ordnance Experts ( 4 points)
- Spinal Armament ( 9 points)
- Assault Proton Torpedoes ( 5 points)
= 99 total ship cost

Modified Pelta-class Assault Ship (56 points)
- Engine Techs ( 8 points)
- Assault Proton Torpedoes ( 5 points)
- Entrapment Formation! ( 5 points)
= 74 total ship cost

[ flagship ] GR-75 Medium Transports (18 points)
- Commander Sato ( 32 points)
- Comms Net ( 2 points)
= 52 total ship cost

1 Tycho Celchu ( 16 points)
1 Hera Syndulla ( 28 points)
1 Han Solo ( 26 points)
1 Shara Bey ( 17 points)

OH. And you don't need squadron commands to move them all, and they are awfully tough to kill.

The main problem that I see is that besides Han, your squads won't activate until the squadron phase so you are wasting Sato's ability. After your squads move, will they still be within distance 1 of the ship you want to attack in the next round?

Edited by itzSteve

The main problem that I see is that besides Han, your squads won't activate until the squadron phase so you are wasting Sato's ability. After your squads move, will they still be within distance 1 of the ship you want to attack in the next round?

Well the idea is that you activate the Hera, Tycho and Shara the round before and put them in the way, and they can take a shot if need be. If you need to, Han can be a last ditch effort at the beginning of the round.