Triple Quadjumper...so 12jumper I guess

By withallyourpower, in X-Wing Squad Lists

It might be gimmicky and silly...But it also might kill some stuff real quick. Definitely useless against Ghosts and decimators, but pretty useful against their agile counterparts like Whisper, Poe, Defenders etc.

Jakku Gunrunner (19)

Pattern Analyzer

Spacetug Tractor Array

Jakku Gunrunner (20)

Ketsu Onyo

Pattern Analyzer

Spacetug Tractor Array

Jakku Gunrunner (20)

Inspiring Recruits

Pattern Analyzer

Spacetug Tractor Array

Bossk (41)

A Score to Settle

4-LOM

Zuckuss

Dengar

Intertial Dampeners (or Burnout Slam)

Not sure about it's competitive side-like I said it's more of a gimmick but looks fun to fly. Let me know your thoughts/suggestions--Thanks

It might be gimmicky and silly...But it also might kill some stuff real quick. Definitely useless against Ghosts and decimators, but pretty useful against their agile counterparts like Whisper, Poe, Defenders etc.

Jakku Gunrunner (19)

Pattern Analyzer

Spacetug Tractor Array

Jakku Gunrunner (20)

Ketsu Onyo

Pattern Analyzer

Spacetug Tractor Array

Jakku Gunrunner (20)

Inspiring Recruits

Pattern Analyzer

Spacetug Tractor Array

Bossk (41)

A Score to Settle

4-LOM

Zuckuss

Dengar

Intertial Dampeners (or Burnout Slam)

Not sure about it's competitive side-like I said it's more of a gimmick but looks fun to fly. Let me know your thoughts/suggestions--Thanks

Not sure why you need zuckuss on dengar as most ships will likely have 0 agility after 3 tractor beams.

I'd put Ketsu on Bossk. Let them apply the tokens, then Bossk hunts down the prey and keeps the tokens on if needed.

That way you have 3 Tugs that can run interference and focus on the next target instead of leaving themselves vulnerable while shadowing Bossk.

Edited by Sonikgav

I agree with having Ketsu on Bossk. Strip the crew off the tugs ezcept for an Intelligence Agent on one and give A Score to Settle on Bossk.

Man...now i need 3 tugs......

12 Jump Street?

Kudos for the pun.

And yeah, this type of list looks fun. X/7 defender? Who cares if it has no agility? And then Bossk does his thing.

To bad the barrel roll and boost thing doesn't work every time you get a tractor beam token. Could you imagine this scenario. 3 QJs spread out. First on TBs ship and rolls them into range of the second, second passes it off to the third, third rolls it in front of Bossk. Man that would be HILARIOUS fun. Way too powerful (due to all that movement). But seriously, tossing guys back and forth to Tractor them would be funny to watch.