Hey guys
I just wanted to start a conversation about Mill decks. Do you think they could ever be Tier 1?
I have been testing a Hero mill deck with Elite Rey, Padme, and a rebel trooper, which I am finding to be too slow for any aggro deck that has lots of melee damage.
Even with the Rebel's guardian ability, those deck are punching out 5-6 damage per turn (at the minimum), and I can't seem to mitigate the damage and Mill at the same time. Also, since its 3 characters, I'm finding that claiming the battlefield has been difficult, since these agro decks only have 2 characters.
I wanted the 3 three characters so I could have scouts, launch bays, and patience all in the same deck, plus the extra meat shield rebel trooper. However, I have not been able to get patience to work because I need the dice from cunning and infiltrate to control my opponents dice versus blowing my wad with the card.
I have now switched to elite ackbar and elite padme, dropping all blue cards and adding commando raid and defensive position in the spots, and keeping 2 outposts, 2 falcons (to increase the chances of pulling it), and a launch bay. the outposts, combined with cunning and falcon are to trigger the battlefield (command center, discard 2 cards from top of deck) multiple times in a turn.
I still am worried that these types of decks are too squishy. I have some shields on the dice, and I have a diplomatic immunity in there, but it is expensive. and I'm not sure adding events to add shields is worth the slots. I have 2x second chance for padme, but ackbar is left out on his own.
soooo...is there anything hero mill decks can to stay alive against agro, or are they always going to be tier 2?
I can post a decklist, but I wasn't really trying just to tailor my one specific decklist, as to just get some insight on this deck archetype. Is Villian Mill better?
Edited by alleyman