So, what do U do?

By ficklegreendice, in X-Wing

hey guys,

so I'm soldiering on with my double wingspan + biggs archetype by picking up two Us morrow

problem is, these small big boys don't have nearly the same clarity of form that the K and ARC did

see, those two beautiful ships were very easy to understand

you have a low PS bugger running around being a stupidly powerful control piece (Conner Warden, Braylen/thane r3-a2)

and you have your incredibly powerful late game regenerating carry ship (Miranda, Norra)

and Biggs

with Us....you just have Biggs

the new guys don't offer any of the control elements outside of a far less flexible tactician, and none of the regeneration apart from the incredibly restrictive crew version of r2-d2

the U pilot I feel most comfortable fielding is Cassian, almost exclusively due to his ept (expert handling, nice and cheap barrel-roll). But not only does he continue the downward trend in top PS for wingspan (8 to 7 to now 6), his ability cannot be used on himself

(why, Ffg!? were we worried about the infinite self-fortress on a ship that can take Hera?)

so, that sucks

what, then, do they offer?

honestly, all I can figure is TWO CREW SLOTS (huzzah!). Crying shame that over half the Rogue One crew is pretty bad

What's worth taking, though? Much as I love sabine, I don't believe the U can cut it as a bomber without some serious jank and very situational use (sabine + chopper + title "0-k" into a conner net)

Gunner.png swx62-jyn-erso-crew.png Jan_Ors.png Kyle_Katarn.png Dash-rendar-crew.png Zeb-orrelios-crew.png Ezra-bridger-crew.png Hera-crew.png

Chopper_crew.png Nien_Nunb.png C-3po.png

and that's about all I can see until I get the dang things on the table

a word, though, about the obvious Hera combo. The U "boasts" an "incredible" 2 agility from the title, which is its only stat-line advantage over the B-wing. If you decide to run hera on it, though, you get no defensive focus for it (drowning in stress) and you're basically locked the landing position for your only red move anyway. So, while you can spin right round like a record, baby, you're not actually offering yourself a ship that's much more intimidating than a blue squadron pilot. Not sure that'll ever be a thing

At a glance, the U is going to live and die on two specific crew upgrades:

swx57-rey-crew.png swx62-cassian-andor-crew.png

Rey for offering the least invasive and most economical action efficiency in conjunction with the near auto-include FCS. She'll allow you two focus ideally, one for attacking (with FCS) and one for defense with the title). She'll probably prove far superior to kyle katarn on a ship with only one red maneuver

Cassian for offering the cheapest "mobility" option and leveraging the U for probably what it was designed to be: a large base blocker. Only problem is he's also the only U with an ept, because FFG loves us

as for pilots, the choices are also rather obvious (and sadly conflicting with the aforementioned crew choice)

Cassian, for having the only ept among them

swx62-heff-tobber.png for having the only action efficient ability among them

funnily enough, though, Cassian will let a friendly U just pull the brakes all day long so there's a bit of synergy there

thus far, the only idea I've had for this new generation of Biggs and wingspan revolves around jank, which is all the U truly seems to be good at :P

http://geordanr.github.io/xwing/?f=Rebel%20Alliance&d=v4!s!234:11,36,-1,201,21:47:-1:;236:36,-1,198,160:47:3:;4:-1,3:-1:20:&sn=jank%20city

but I hope someone more creative than me will figure out an interesting use for these beautiful models

On paper the U-wing looks like a support ship rather than a frontline fighter. A single U supporting other ships was what I had in mind. A cheap Pathfinder with Jynn and possible Jan Ors to support Poe and Red Ace perhaps?

Of course that comes to 26 points and you have to ask whether the support given outweighs not being shot for a couple of turns while Biggs soaks up bullets. Also Sabine's Tie offers an even cheaper shuttle option.

Without a Rebel Palp, I am not sure the U-Wing is going to be part of any top tier lists. That won't stop me getting one for fun games and the new crew. But a list built around them as the main muscle? I struggle to see it working.

3 BSPs with FCS and naked Biggs? :unsure:

Curious, what are you thinking with Expert Handling on Cassian?

I wanna barrel roll or i get bored

Curious, what are you thinking with Expert Handling on Cassian?

Hehe fair enough :)

Seismic torps on Tobber could be fun. Enemy bump you, you shoot nearby rock. Situational, but fun.

On today of all days, the fact that this thread isn't titled "What will U become?" is almost criminal.

I was happy when they gave rebels a crew support shuttle(like lambda and tie shuttle) only to realize the crew that rebels get aren't really ment for supporting other ships. Jyn crew at least tries to help with that but meh.

Side note, is Cassian Andor pilot and inspiring recruits really good on paper?

Don't forget our new and wonderful unique, non-faction reliant, crew...BoShek.

Heff Tobber w/ Collision Detector, Cassian Andor, BoShek, Title, & Engine Upgrade - 32 pts

Probably a pricey blocker taking up a 3rd of your squad, but man will he be annoying.

Side note, is Cassian Andor pilot and inspiring recruits really good on paper?

Depends on how much stress you expect to pile up. Probably best if you have self-stressing EPTs (especially Rage) or you are flying pilots who really hate stress (Poe, Kanan).

The problem I find is that if I am spending over about 26 points on a support ship, it can leave the rest of my list lacking. As I mentioned earlier, a support ship in that price bracket needs to be pretty good to top the amount of bullet catching that Biggs can do (albeit briefly).

For 38 points, you can run Cassian Andor with actionless mostly-full attack mods:

Cassian Andor

-Accuracy Corrector

-Base Malbus

-Captain Rex

-Predator

-Pivot Wing

As long as you have 2 ships to shoot at, you can exploit the "may" clause of Accuracy Corrector to force your first attack to miss, thereby netting a focus from Rex, and use Baze + Predator to attack, with almost full mods, regardless of action or stress, the ship you wanted to attack.

Cassian's ability makes him useful as support without further enhancement, and honestly he doesn't care about surviving until the late game (when there are fewer enemy ships on the board, this variant's power drops) so he can fly pretty aggressively.

EDIT: And I'm not the first to point out, but Baze can be used to bypass enemy Biggs

Edited by Sparklelord

Dont think U will be supporting much considering jyn/jan are basically our only real options (and cass wingman,)

Not counting "nice" Bodhi's essentially non-ability

Weighing all that with ahsoka, the U will have to pull some weight in combat

Don't forget our new and wonderful unique, non-faction reliant, crew...BoShek.

Heff Tobber w/ Collision Detector, Cassian Andor, BoShek, Title, & Engine Upgrade - 32 pts

Probably a pricey blocker taking up a 3rd of your squad, but man will he be annoying.

Personally i like Blue with FCS cassian, BoShek and title its cheaper and stil preforms the same function but with offensive fire to help.

Blue Squadron Pathfinder (29) - U-Wing

Fire Control System (2), Hera Syndulla (1), Ezra Bridger (3), Pivot Wing (0)

You can stay stationary all day long while having solid mods.

If Cassian (Pilot) is useful for the rest of the list you can seap for him of course.

U-wing

-Wingspan!

-Movable Wings!

-Pretty!

-Competitive? :unsure:

Blue Squadron Pathfinder (29) - U-Wing

Fire Control System (2), Hera Syndulla (1), Ezra Bridger (3), Pivot Wing (0)

You can stay stationary all day long while having solid mods.

How about we add in a Tactical Jammer, and put Biggs behind the ship, and sit the corner the whole time, with Biggs bumping behind the U. It's stupid, and hilarious. Perhaps worth one time, just for laughs.

How about this list:

"The Biggs Fortress"

Blue Pathfinder (30)

-FCS

-Hera

-Ezra

-Tactical Jammer

-Title

Biggs (29)

-R2D2

-IA

Kyle Katarn (40)

-TLT

-RecSpec

-EU

-Title

-Predator

The U-wing fortresses in the corner with Biggs behind him, constantly doing 1 Green forwards. Kyle passes Biggs a Focus for defense and kind of swims around in front like a shark, using Boost as needed to stay nearby, or to avoid arcs later in the Fight. Both Kyle and the Pathfinder have pretty full mods for attack.

How about this list:

"The Biggs Fortress"

Blue Pathfinder (30)

-FCS

-Hera

-Ezra

-Tactical Jammer

-Title

Biggs (29)

-R2D2

-IA

Kyle Katarn (40)

-TLT

-RecSpec

-EU

-Title

-Predator

The U-wing fortresses in the corner with Biggs behind him, constantly doing 1 Green forwards. Kyle passes Biggs a Focus for defense and kind of swims around in front like a shark, using Boost as needed to stay nearby, or to avoid arcs later in the Fight. Both Kyle and the Pathfinder have pretty full mods for attack.

I like it. Rather than fly around in circles like a shark I would just turn Kyle into the middle of the U-wing on turn 1 or 2. Now all of your ships are standing still and now you can ditch EU and upgrade the Blue Pathfinder to Cassian Andor. Now you can equipped the wonderful Wired on your U-wing.

I want to try this squadron:

(100) 777

Biggs Darklighter (27) - X-Wing

R2-D6 (1), Integrated Astromech (0), Veteran Instincts (1)

Norra Wexley (38) - ARC-170

Push The Limit (3), Tail Gunner (2), R2-D2 (4), Alliance Overhaul (0)

Cassian Andor (35) - U-Wing

Adaptability (0), Advanced Sensors (3), Jan Ors (2), Jyn Erso (2), Pivot Wing (0), Tactical Jammer (1)

How about this list:

"The Biggs Fortress"

Blue Pathfinder (30)

-FCS

-Hera

-Ezra

-Tactical Jammer

-Title

Biggs (29)

-R2D2

-IA

Kyle Katarn (40)

-TLT

-RecSpec

-EU

-Title

-Predator

The U-wing fortresses in the corner with Biggs behind him, constantly doing 1 Green forwards. Kyle passes Biggs a Focus for defense and kind of swims around in front like a shark, using Boost as needed to stay nearby, or to avoid arcs later in the Fight. Both Kyle and the Pathfinder have pretty full mods for attack.

I like it. Rather than fly around in circles like a shark I would just turn Kyle into the middle of the U-wing on turn 1 or 2. Now all of your ships are standing still and now you can ditch EU and upgrade the Blue Pathfinder to Cassian Andor. Now you can equipped the wonderful Wired on your U-wing.

Awesome! Let's take half the point of X-Wing (flying) and completely eliminate it. :)

Awesome! Let's take half the point of X-Wing (flying) and completely eliminate it. :)

That's OK. /x7 Defenders took the other half of the point of X-Wing (Dice) and completely eliminated that.

The circle is now complete! :lol:

well, it's confirmed they'll at least look ******* amazing

15590837_10157873404405142_9854379875228 15418391_10157873407340142_4285510029677

Gonna try this:

Cassian Andor — U-Wing 27

Rage 1

Advanced Sensors 3

Inspiring Recruit 1

Finn 5

Pivot Wing 0

Ship Total: 37

Also considering Engine and some tweaks on Cassian to really make him into a wannabe Brobot.

Thinking about this as a starting point:

Blue Squadron U Wing, FCS, Baze Malbus, Operational Specialist

Three Rookie X Wings with Targeting Astromechs, Integrated.

X wings stay close, and target lock each turn, and if one misses, focus gets handed to the next fighter in the chain, including Baze. Everyone is PS 2 for flexibility of movement.

Finally, it seems thematic!

Why not look back to some of the old lambda builds? Buzzsaw shuttle comes to mind. FCS + gunner!

Edited by LordVogl