First time posting, love the game and love making modifications and paintjobs for existing ships. This is my latest project as a reward ship for my 6 player Heroes of the Aturi cluster campaign.
Paint job pending, but this is going to be Irregular squadrons special mission reward for successfully completing the ships corresponding mission. Gonna have an intercepted transmission from Incom confirming the location of a derelict clone war era republic testing facility slated for demolition. Incom conveniently sent out the exact coordinates, dock codes and schematics for several prototype fighters in mothballs at the facility that could be a great asset to the local rebel cell.
Going to turn out to be a trap laid by an Inquisitor who has arrived in the aturi cluster to deal with the growing rebel cell known as the Irregulars. He arrives with a pair of Gozanti cruisers loaded with ties, and a pair of elite tie advanced x1's, which come in pairs every 3 turns for 12 turns until the rebels break through the Gozanti line and jump to hyperspace with the prototype ship.
Gonna do some testing, but my preliminary stat spread is 4 attack, 0 evade, 8 hull and 2 shields with an added crew slot, bomb slot and slam added to the action bar. Dial is the same as a normal Arc. Should give it pretty amazing straight line acceleration, especially with nien numb crew on board. After I paint it up, I'm gonna put together some art and a custom pilot card so we can integrate it directly into the campaign.
I'll post some of my other stuff here when I can... Would love to hear opinions on the stat spread and design!




