Yep. The Tie Defender pilots are about as perfect as you could ask for.
Outside of the Onyx, which is +2 points over the Delta for a more often than not pointless +2 PS (the same reason almost every mid PS generic without an EPT sees no play), every single one of the pilots is right where they need to be cost wise versus their fellow pilots.
Delta is a solid baseline at 30. Countess Ryad, at 34, exchanges PS for an outstanding pilot ability, exactly what a mid PS pilot must do to see play. The EPT bearing generic Glaives gain 1 PS over Countess while sticking at the same price. Colonel Vessery, another middling PS Defender pilot with an outstanding pilot ability, is at the same price (35) as Maarek , who, although 1 PS higher, has a much more situational pilot ability. To round things out, Rexlar Brath comes in at 37. A difficult ability to trigger, he pays a 2 point tax for punching in to the upper echelon of PS at 8. He may not see as much play as his fellow named Defender pilots, but the moment a card comes out which synergizes with his pilot ability *coughexpertisecough*, he very well may be just as common.
This makes me wonder... If FFG can get it right with the Tie Defender, what is keeping them from getting it right with their other expansions? The Tie/SF seems like a candidate for a group of 4 pilots that are fair prices between the 4 of them. The Deci pilots are another group of 4 that seem like they hit the sweet spot. But overall, it seems most ships have 1 or 2 good pilots and a host of poorly costed ones.
Thoughts?