So I have a strong list I want to practice with (I think Biophysical is to thank for coming up with a slightly different original versions, so cheers!):
TIE Defender: · Maarek Stele (35)
Predator (3)
Ion Cannon (3)
Hull Upgrade (3)
TIE/D (0)
TIE Fighter: Academy Pilot (12)
Twin Ion Engine Mk. II (1)
TIE Defender: · Countess Ryad (34)
Predator (3)
Ion Cannon (3)
Hull Upgrade (3)
TIE/D (0)
However, with the release of Tie Strikers upcoming I want to to try something with slightly more teeth (red Dice wise) and was thinking of something like the below :
TIE Defender: · Countess Ryad (34)
Predator (3)
Ion Cannon (3)
TIE/D (0)
TIE Striker: · "Countdown" (20)
Lightweight Frame (2)
Adaptive ailerons (0)
TIE Defender: Glaive Squadron Pilot (34)
Veteran Instincts (1)
Ion Cannon (3)
TIE/D (0)
Suppose the main issue here is weakness to turrets. I'm not sure if the higher PS Maarek + Hull to survive, with a low PS blocker is more effective. Countdown is going to be a pain to kill, but has no Dice rerolls on attacks...
Thoughts welcome!